如何引用C#中的事件 [英] How to reference an event in C#
问题描述
我有以下类,其中有一个公共事件 LengthChanged
:
class Dimension
{
public int Length
{
get
{
return this.length;
}
set
{
if(this.length!= value)
{
this.length = value;
this.OnLengthChanged();
}
}
protected virtual void OnLengthChanged()
{
var handler = this.LengthChanged;
if(handler!= null)
{
handler(this,System.EventArgs.Empty);
}
}
public event System.EventHandler LengthChanged;
private int length;
}
我希望能够注册/取消注册此事件的处理程序方法 Observer
,它不了解任何关于 Dimension
类的信息。我想出了两个方案,没有一个是真正令人满意的:
-
定义一个接口
ILengthChanged 与
LengthChanged
事件,然后确保Dimension
implementsILengthChanged
。然后,我必须为我定义的每个接口提供Observer
方法的一个实现。这没有通用的。我真的希望能够简单地传递一个System.EventHandler
事件的引用。 - p>使用
System.Action< System.EventHandler>
回调用于在Observer
方法中注册和注销事件处理程序,就像这样:
class Foo
{
public void Observer(System.Action register,
System.Action unregister)
{
register(this.MyEventHandler);//跟踪取消注册回调,可以注销
//稍后我们的事件处理程序,如果需要...
}
private void MyEventHandler(object sender,System.EventArgs e)
{
...
}
}
b $ b
这样调用:
Foo foo = ...;
Dimension dim = ...;
foo.Observer(x => dim.LengthChanged + = x,x => dim.LengthChanged - = x);
,并且当执行时,确实会结束 LengthChanged
事件与内部事件处理程序
MyEventHandler
。但这不是很优雅。我会喜欢能够写这个代替:
Foo foo = ...;
Dimension dim = ...;
foo.Observer(Dim.LengthChanged);
但我不知道如何实现。也许我错过了一些很明显的东西?我想有些动态
魔术可以做的伎俩,不知何故,但这不会强制编译时类型检查:我不想让用户 Observer
传递对不满足 System.EventHandler
事件签名的事件的引用。
不幸的是,没有真正的方法这样做。
传递订阅/取消订阅委托或使用字符串指示事件的名称。 (后者通常较短,但在编译期显然不太安全。)
这些是无效扩展 - 如果有一个更干净的方式做,我相信他们会使用:(
I have the following class, which has one public event called LengthChanged
:
class Dimension
{
public int Length
{
get
{
return this.length;
}
set
{
if (this.length != value)
{
this.length = value;
this.OnLengthChanged ();
}
}
protected virtual void OnLengthChanged()
{
var handler = this.LengthChanged;
if (handler != null)
{
handler (this, System.EventArgs.Empty);
}
}
public event System.EventHandler LengthChanged;
private int length;
}
I would like to be able to register/unregister handlers for this event in a method called Observer
, which does not know anything about the Dimension
class. I have come up with two scenarios, none of which are really satisfying:
Define an interface
ILengthChanged
with theLengthChanged
event, then make sureDimension
implementsILengthChanged
. Then I have to provide one implementation of theObserver
method for every interface I define. This by no way generic enough. I'd really want to be able to simply pass in a reference to aSystem.EventHandler
event.Use
System.Action<System.EventHandler>
callbacks for registering and unregistering the event handler in theObserver
method, just like that:class Foo { public void Observer(System.Action register, System.Action unregister) { register (this.MyEventHandler);
// keep track of the unregister callback, so that we can unregister // our event handler later on, if needed... } private void MyEventHandler(object sender, System.EventArgs e) { ... }
}
which would then be invoked like this:
Foo foo = ...;
Dimension dim = ...;
foo.Observer (x => dim.LengthChanged += x, x => dim.LengthChanged -= x);
and which, when executed, will indeed end up wiring the LengthChanged
event with the internal event handler MyEventHandler
. But this is not very elegant. I would have loved to be able to write this instead:
Foo foo = ...;
Dimension dim = ...;
foo.Observer (dim.LengthChanged);
but I've no idea how this could be achieved. Maybe I am missing something really obvious here? I guess that some dynamic
magic could do the trick, somehow, but this would not enforce compile-time type checking: I don't want the users of Observer
to pass in references to events which do not satisfy the System.EventHandler
event signature.
Unfortunately there isn't really a way of doing this. Events aren't first class citizens in .NET in general - although F# tries to promote them there.
Either pass in the subscribe/unsubscribe delegate or using a string indicating the name of the event. (The latter is often shorter, but obviously less safe at compile-time.)
Those are the approaches which Reactive Extensions takes - if there were a cleaner way of doing it, I'm sure they would be using that :(
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