iOS客户端/服务器 - 我应该使用GameCenter? [英] iOS Client/Server - should I use GameCenter?
问题描述
第一次开发客户端/服务器游戏,想知道是否有人可以给我一些指针。我应该使用GameCenter吗?应该我自己写吗? (类似于DrawSomething创建者所做的)
First time developing a client/server game and was wondering if anyone can give me some pointers. Should I just use GameCenter? Should I write my own? (Similar to what DrawSomething creators did)
我有一个GameCenter实现的基本演示,但我不知道使用它的ups / downs - ?
I have a basic demo of a GameCenter implementation working but I don't know the ups/downs of using it- are there any? Should I just develop my own to have full customization but lose out on a weekend of free time?
任何洞察力都是值得赞赏的!
Any insight is appreciated!
感谢!
推荐答案
GameCenter和类似的服务很常见,大多数iOS用户都有一个帐户。从用户视图,我更喜欢它,当开发人员使用GameCenter。 (保存用户创建另一个帐户,让他们查看他们所有的朋友统计信息,而无需搜索他们等)
GameCenter and similar services are very common and most iOS users have an account there. From users view I prefer it when developer uses the GameCenter. (Saves users creating another account, let them see all their friends stats without searching them and much more.)
实现自己的GameCenter的优点是DrawSomething),它可以跨平台。
An advantage of implementing a own 'GameCenter' is (like the DrawSomething) that it could be cross platform.
总共没有人能为你做这个决定。我个人认为你应该使用GameCenter,因为我相信你不会得到一个解决方案,这是一个很好的原始GameCenter。
Altogether nobody can take this decision for you. My personal opinion is you should just use GameCenter, since I'm sure you won't get a solution which is a good as the original GameCenter.
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