iPhone上的文字转语音功能 [英] Text-to-speech on iPhone
问题描述
实现类似于AppleScript的类似于words
有多困难?
也就是说,它只是一个二进制链接和一个导入,或者像libxml实现一样乱七八糟?
编辑:我的回答解决了这个问题。
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- Acapela
- 严重的遗体
- €250
- Ivona
- 网站不存在与其他人的iOS版本
- 不感兴趣
- VoiceText
- 网站难以浏览 。
- 不感兴趣
OpenEars - 开源,明确加上
- 到目前为止我听说过最好的离线TTS。
- Flite
- 超低品质,不值得使用
- 按原样吸。 OE改善了很多。
- Google TTS
- 网络连接
- 不理想
从一些问题的SO(忘了哪一个,不能再找到它),我有一个链接到 OpenEars 。
对于这么轻的东西,我不能抱怨。
有点混乱插入,但文档是所有的Xcode 4.阻止用户错误,它不会爆炸一个项目。有几个警告(其中一些看起来像在运行时会导致崩溃),但是它看起来很不错。
编辑:最新的OE版本更容易安装。绝对推荐。
How difficult would it be to implement something similar to AppleScript's say "words"
?
That is to say, is it just a binary link and an import, or something as messy as a libxml implementation?
Edit: My answer solves this.
- Acapela
- A serious ripoff
- €250 for the SDK, and that's not including updates
- Ivona
- Site does not present an iOS version with the others
- Not interested
- VoiceText
- Site is ugly and difficult to navigate
- Not interested
- OpenEars
- Open source, a definite plus
- By far the best offline TTS I've heard of.
- Flite
- Super low quality, not worth using
- Sucks as-is. OE improved on it a lot.
- Google TTS
- Good, but requires a network connection
- Not ideal
From some question on SO (forget which one, can't find it again), I got a link to OpenEars.
For something so light, I can't really complain.
It's a bit confusing to plug in, but the documentation is all for Xcode 4. Barring user error, it won't explode a project. There are a few warnings (some of which look like they should cause a crash at runtime), but it's looking good so far.
Edit: Newest OE version is MUCH easier to install. Definitely recommended.
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