如何使用cocos2d与Xcode? [英] How do i use cocos2d with Xcode?
问题描述
我下载了最新版本的cocos2d,但我很困惑,如何使用它与我目前的项目。任何人都可以告诉我如何使用它与xcode。我想设计一个2D迷宫。我必须导入一些东西吗?
I downloaded the lastest version of cocos2d but I am confused as to how to use it with my current project. Can anyone show me how to use it with xcode. I'm looking to design a 2D maze. Do i have to import something ? Any sort of help would be appreciated.
推荐答案
是的,您需要将cocos2d文件拖动到您的项目中,然后他们将
Yes, you need to drag the cocos2d files into your project, then they will be available.
这是一个非常有用的一步一步的资源如何做。
This is a very helpful step-by-step resource on how to do that.
a href =http://monoclestudios.com/cocos2d_whitepaper.html =nofollow noreferrer> http://monoclestudios.com/cocos2d_whitepaper.html
http://monoclestudios.com/cocos2d_whitepaper.html
至于设计你的游戏,开始,玩游戏,看看示例代码。在留言板上也有非常有帮助的人。
As far as designing your game, get started, play around, and look at the sample code. There are also very helpful folks on the message board.
http://www.cocos2d-iphone.org/forum/
祝你好运!
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