放下iPad视网膜模拟器6.0 [英] Slows down the iPad retina simulator 6.0

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本文介绍了放下iPad视网膜模拟器6.0的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个游戏在cocos2d为iPhone,我适应了iPad,如果没有视网膜工作良好。
当我在视网膜iPad模拟器中运行我的游戏时,游戏非常慢,字符的图像需要很多负载。
为什么会发生这种情况?是模拟器的问题吗?我缺少一行代码运行正常吗?

I have a game made in cocos2d for iPhone, I've adapted for iPad and works well if not retina. When I run my game in the retina iPad simulator, the game is very slow, the images of the characters take a lot to load. Why does this happen? Is the problem the simulator? Am I missing a line of code to run normal? The code is exactly the iPhone and iPhone is great.

推荐答案

模拟器可以有一个非常不同的性能配置文件一个设备 - 在这种情况下,您的计算机的显卡可能只是努力处理视网膜iPad屏幕的大图形上下文。您应该随时在实际设备上进行性能测试,尤其是使用OpenGL的应用。

The simulator can have a very different performance profile than a device—in this case your computer’s graphics card might just be struggling to handle the large graphics context of the retina iPad screen. You should always do your performance testing on an actual device, particularly with apps like yours that make use of OpenGL.

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