C ++数据结构与lookuptime O(1),像java的hashmap在stl? [英] C++ data structure with lookuptime O(1), like java's hashmap in stl?

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问题描述

c ++标准库中有这样一个结构吗?我没有访问任何其他,所以在tr1中unordered_map不能使用(和boost等)。



我拥有的是大量的自定义类元素100000+我需要存储,并在O(1)上进行快速访问。我不能使用数组/向量,因为元素将被随机存储,我不知道元素的位置。



我唯一的替代方法是实现自己的hashmap实现只有c ++标准库可用?

解决方案

问题是O(1)查找不是标准的。我不确定boost有什么,但一些STL实现(如sgi)有hash_map。这就是你需要的。



这里是文档



只是尝试一下:

  #include< hash_map> 

请记住,如果这样工作,它不是便携式的...但是现在可以,之后您可以找到解决方法。


Is there such a structure in c++ standard library? I don't have access to anything else so unordered_map in tr1 cant be used (and boost etc).

What I have is a large number of custom class elements 100000+ which I need to store, and access them very fast O(1) on everage. I can't use arrays/vectors as the elements will be stored randomly and I don't know the position of the element.

Is my only alternative to implements an own hashmap implementation with only the c++ standard library available?

解决方案

The problem is that the O(1) lookup is not standard. I am unsure about what boost has, but some STL implementations (like sgi) have hash_map. That's what you need.

Here is the documentation.

Just try out:

#include <hash_map>

Keep in mind if this works, it is not portable... but maybe for now that's ok, and later you can find workarounds.

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