如何对TImage或任何东西产生水分? [英] How to make a water effect on TImage or anything?
问题描述
好的,我刚刚在我的电脑上安装了Tortoise git。而且我对它的关于页面的水效果感到很安静。
尝试将鼠标光标移动到乌龟图片上从龟开始 - 关于
它更像是在水上玩弄手指。
有没有人知道如何在Delphi中做这种水的效果?
请参阅Leonel Togniolli的。
该算法在这里被描述为由弗朗索瓦和弗朗索瓦提及的 2D Water 源代码中的引用。
Leonel的实现部分基于gamedev文章 efg还有一个名为Ripple Project的Delphi示例,屏幕截图如下所示。 OK, I just installed a Tortoise git in my PC. And I'm quiet amuse about the water effect from its about page. try to move your mouse cursor on the turtle picture from tortoise GIT - About its more like we are playing out finger on a water. Does anyone know how to do make that kind of water effect in Delphi ? See Leonel Togniolli's "Water Effects" at efg's lab. The ripple effect is based on 2D Water Effects in December 1999 Game Developer Magazine Article
. The algorithm is described in here 2D Water, as mentioned by François and as a reference in the source code. Leonel's implementation is partly based on the gamedev article the-water-effect-explained by Roy Willemse. Here is also pascal code. There is one more Delphi example at efg's called "Ripple Project", a screen shot is shown below. 这篇关于如何对TImage或任何东西产生水分?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!