C#多线程设计示例 [英] C# Multi Thread Design Example

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本文介绍了C#多线程设计示例的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我对C#/ .Net比较新。我正在开发需要多线程的桌面应用程序。我想出了下面的模式作为基地。我想知道有没有人可以指出如何在编码,线程安全和高效率方面做得更好。



希望这是有意义的。 >




  public abstract class ThreadManagerBase 
{
//静态类变量

private static ThreadManagerBase instance = null;
private static BackgroundWorker thread = null;
private static ProgressBarUIForm progress = null;

///< summary>
///创建此类的新实例。内部部分由派生类决定。
///只有一个实例可以随时运行。应该只有主线程和这个线程。
///< / summary>
public abstract static ThreadManagerBase NewInstance();

///< summary>
///清除实例。
///< / summary>
public static void ClearInstance()
{
instance = null;
}

///< summary>
///使用某些预设初始化后台工作。
///显示进度条。
///< / summary>
private abstract static void InitializeThread()
{
thread = new BackgroundWorker();

thread.WorkerReportsProgress = true;
thread.WorkerSupportsCancellation = true;

thread.DoWork + = new DoWorkEventHandler(thread_DoWork);
thread.RunWorkerCompleted + = new RunWorkerCompletedEventHandler(thread_RunWorkerCompleted);
thread.ProgressChanged + = new ProgressChangedEventHandler(thread_ProgressChanged);

thread.RunWorkerAsync();

progress = new ProgressBarUIForm();

progress.EnableCancelButton = true;

progress.UserCanceled + = new EventHandlerCancelClicked(progress_UserCanceled);

progress.ShowDialog();

thread.Dispose();

thread = null;
}

private static void progress_UserCanceled(bool userCanceled)
{
thread.CancelAsync();
}

private static void thread_ProgressChanged(object sender,ProgressChangedEventArgs e)
{
progress.SetProgressLevel = e.ProgressPercentage;
progress.SetProgressMessage = e.UserState.ToString();
}

private static void thread_RunWorkerCompleted(object sender,RunWorkerCompletedEventArgs e)
{
progress.Close();

progress = null;
}

private static void thread_DoWork(object sender,DoWorkEventArgs e)
{
ProcessWork();
}

private abstract static void ProcessWork()
{
//在这里做实际的东西。
//派生类将处理管道。
}
}


解决方案

你不需要BackgroundWorker,除非你想要勺子,正常的线程是完全可以接受的,只要遵循规则。


I am relatively new to C#/.Net. I'm developing a desktop application that requires multi threading. I came up with the following pattern below as a base. I was wondering if anyone could point out how to make it better in terms of coding, being thread safe, and being efficient.

Hopefully this makes some sense.


public abstract class ThreadManagerBase
{
    // static class variables

    private static ThreadManagerBase instance = null;
    private static BackgroundWorker thread = null;
    private static ProgressBarUIForm progress = null;

    /// <summary>
    /// Create a new instance of this class. The internals are left to the derived class to figure out.
    /// Only one instance of this can run at any time. There should only be the main thread and this thread.
    /// </summary>
    public abstract static ThreadManagerBase NewInstance();

    /// <summary>
    /// Clears the instance.
    /// </summary>
    public static void ClearInstance()
    {
        instance = null;
    }

    /// <summary>
    /// Initializes the background worker with some presets.
    /// Displays progress bar.
    /// </summary>
    private abstract static void InitializeThread()
    {
        thread = new BackgroundWorker();

        thread.WorkerReportsProgress = true;
        thread.WorkerSupportsCancellation = true;

        thread.DoWork += new DoWorkEventHandler(thread_DoWork);
        thread.RunWorkerCompleted += new RunWorkerCompletedEventHandler(thread_RunWorkerCompleted);
        thread.ProgressChanged += new ProgressChangedEventHandler(thread_ProgressChanged);

        thread.RunWorkerAsync();

        progress = new ProgressBarUIForm();

        progress.EnableCancelButton = true;

        progress.UserCanceled += new EventHandlerCancelClicked(progress_UserCanceled);

        progress.ShowDialog();

        thread.Dispose();

        thread = null;
    }

    private static void progress_UserCanceled(bool userCanceled)
    {
        thread.CancelAsync();
    }

    private static void thread_ProgressChanged(object sender, ProgressChangedEventArgs e)
    {
        progress.SetProgressLevel = e.ProgressPercentage;
        progress.SetProgressMessage = e.UserState.ToString();
    }

    private static void thread_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
    {
        progress.Close();

        progress = null;
    }

    private static void thread_DoWork(object sender, DoWorkEventArgs e)
    {
        ProcessWork();
    }

    private abstract static void ProcessWork()
    {
        // do actuall stuff here.
        // the derived classes will take care of the plumbing.
    }
}

解决方案

You don't need a BackgroundWorker unless you want to be spoonfed, normal threads are perfectly acceptable, as long as you follow the rules.

这篇关于C#多线程设计示例的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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