光栅扫描二维多边形 [英] Rasterizing a 2D polygon

查看:147
本文介绍了光栅扫描二维多边形的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我需要从psented为点列表的封闭2D多边形重新$ P $创建一个二进制位。能否请你点我既高效又足够简单的算法来做到这一点,或者,甚至更好,一些C ++ code?

I need to create a binary bitmap from a closed 2D polygon represented as a list of points. Could you please point me to efficient and sufficiently simple algorithms to do that, or, even better, some C++ code?

非常感谢!

PS:我想避免添加依赖到我的项目。然而,如果你提出一个开放源码库,我总是看code,所以它可能是有用的了。

PS: I would like to avoid adding a dependency to my project. However if you suggest an open-source library, I can always look at the code, so it can be useful too.

推荐答案

你想要的魔谷歌的短语或者是非零缠绕规则或偶奇多边形填充。

The magic google phrase you want is either "non-zero winding rule" or "even odd polygon fill".

请参阅维基百科的条目:

See the wikipedia entries for:

  • non-zero winding rule
  • even odd polygon fill

两者都非常容易实现,足够快对于大多数用途。与一些聪明,也可以由抗锯齿以及

Both are very easy to implement and sufficiently fast for most purposes. With some cleverness, they can be made antialiased as well.

这篇关于光栅扫描二维多边形的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆