将静态链接库转换为动态DLL [英] Converting static link library to dynamic dll
问题描述
在谷歌搜索之后,我发现我需要从这个静态库创建一个动态DLL,并调用这个动态我从C#代码中使用互操作的DLL。
- 我已经创建了一个win32项目并选择了类型的DLL。
-
包含头文件,并添加了.lib到其他依赖项。
我可以看到静态库中定义的函数(当我按ctrl +空格)
作为一个全新手,我不知道如何导出函数,这是在.lib与以下签名:
void testfun(char * inp_buff,unsigned short * inp_len,char * buffer_decomp,unsigned * output_len,unsigned short *我的动态DLL中使用不同的名称,我想要相同的签名。 $ b
$ b 在头文件和.cpp文件中写什么?
解决方案如果您可以重新编译您的lib,只需将 __ declspec(dllexport)
添加到要导出的所有函数的签名。
void __declspec(dllexport)testfun(char * inp_buff,unsigned short * inp_len,char * buffer_decomp,unsigned * output_len,unsigned short * errorCode)
如果你不能这样做,那么你可以通过编写一个.def文件来导出它们。使用def文件,甚至可以在导出时更改函数的名称。
http://msdn.microsoft.com/en-us/图书馆/ 28d6s79h.aspx
---- mylib.def ----
的内容
LIBRARY
EXPORTS
testfun
newname = testfun2
然后链接dll时,包含mylib.def
link / dll / machine:x86 /def:mylib.def mylib.lib
Edit2:
请注意,pinvoke假设您导入的函数将具有_stdcall调用约定,除非另有说明。因此,您可能需要在C#代码中执行此操作。
[DllImport(mylib.dll,CallingConvention = CallingConvention.Cdecl)]
或者,您可以将C ++代码更改为__stdcall
void __declspec(dllexport)__stdcall testfun(char * inp_buff,...
I have .lib file with its header (.h) file. This file have a few functions that need to be used in C# application.
After googling I found that I need to create a dynamic DLL from this static library and call this dynamic DLL from C# code using interop.
- I have created a win32 project and selected type DLL.
Included header file and added .lib to additional dependencies.
I am able to see the functions defined in the static library (when I press ctrl + space).
As a total newbie I do not know how I can export the function, which is, in .lib with following signature:
void testfun( char* inp_buff, unsigned short* inp_len, char* buffer_decomp,unsigned *output_len,unsigned short *errorCode)
I want same signature in my dynamic DLL with a different name.
What to write in header file and .cpp file?
解决方案 If you can recompile your lib, just add __declspec(dllexport)
to the signatures of all of the functions you want to be exported.
void __declspec(dllexport) testfun( char* inp_buff, unsigned short* inp_len, char* buffer_decomp,unsigned *output_len,unsigned short *errorCode)
If you can't do that, then you can export them by writing a .def file instead. Using def files you can even change the name of a function as it is exported.
http://msdn.microsoft.com/en-us/library/28d6s79h.aspx
---- contents of mylib.def ----
LIBRARY
EXPORTS
testfun
newname=testfun2
Then when you link the dll, include mylib.def
link /dll /machine:x86 /def:mylib.def mylib.lib
Edit2:
note that pinvoke assumes that the functions you import will have _stdcall calling convention unless you say otherwise. So you might need to do this as well, in your C# code.
[DllImport("mylib.dll", CallingConvention=CallingConvention.Cdecl)]
Or, you could change your C++ code to be __stdcall
void __declspec(dllexport) __stdcall testfun( char* inp_buff, ...
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