接受QGraphicsScene上的滴 [英] Accepting drops on a QGraphicsScene
问题描述
我正在尝试执行drag'n'drop一个 QGraphicsScene
。以下是我已经重载的事件:
void TargetScene :: dragEnterEvent(QGraphicsSceneDragDropEvent * event){
bool acceptDrag = false;
const QMimeData * mime = event-> mimeData();
//是否存在图像?
if(mime-> hasImage()){
QImage img = qvariant_cast< QImage>(mime-> imageData());
dragPix = QPixmap :: fromImage(img);
acceptDrag =!dragPix.isNull();
}
event-> setAccepted(acceptDrag);
}
void TargetScene :: dropEvent(QGraphicsSceneDragDropEvent * event){
//将拖动的像素图添加到场景
QGraphicsPixmapItem * newPix = this-> addPixmap(dragPix );
newPix-> setPos(event-> pos()。x(),event-> pos()。y());
}
场景依然不会接受滴。我猜这是因为我不能在我的 QGraphicsScene
上 setAcceptDrops(true)
如何在图形场景中接受滴滴?
这里的诀窍是还要接受QGraphicsScene :: dragMoveEvent()!中的事件!
原因是DEFAULT实现,如果鼠标下没有任何项目则忽略拖放事件! / p>
另请参阅: http://www.qtcentre.org/threads/8022-QGraphicsScene-doesn-t-accept-Drops
干杯
I'm trying to implement drag'n'drop for a QGraphicsScene
. Here are the events I've overloaded:
void TargetScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event) {
bool acceptDrag = false;
const QMimeData* mime = event->mimeData();
// Is an image present?
if (mime->hasImage()) {
QImage img = qvariant_cast<QImage>(mime->imageData());
dragPix = QPixmap::fromImage(img);
acceptDrag = !dragPix.isNull();
}
event->setAccepted(acceptDrag);
}
void TargetScene::dropEvent(QGraphicsSceneDragDropEvent *event) {
// Add dragged pixmap to scene
QGraphicsPixmapItem* newPix = this->addPixmap(dragPix);
newPix->setPos(event->pos().x(), event->pos().y());
}
The scene still won't accept drops. I'm guessing that's because I can't do setAcceptDrops(true)
on my QGraphicsScene
.
How do I accept drops on a graphics scene?
The trick here is to ALSO accept the event in the QGraphicsScene::dragMoveEvent()!
The reason is the DEFAULT implementation which ignores drag and drop events if there is no item under the mouse!
Also refer to: http://www.qtcentre.org/threads/8022-QGraphicsScene-doesn-t-accept-Drops
Cheers
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