MDN“Object.is”替代方案 [英] MDN "Object.is" alternative proposal
问题描述
我已阅读 MDN页面Object.is方法。
它为不提供此方法的浏览器提供了替代代码:
if(!Object.is) {
Object.is = function(v1,v2){
if(v1 === 0&& v2 === 0){
return 1 / v1 === 1 / v2;
}
if(v1!== v1){
return v2!== v2;
}
return v1 === v2;
};
}
问题很简单:第二个if是什么时候可以实现? / p>
感谢您的关注。
根据===
运算符,这也不一样。 ===运算符(和==运算符)将
数字值-0和+0视为相等,而 则将Number.NaN视为不等于
NaN 。
逻辑是 NaN!== NaN
是唯一的情况,其中
!==
操作符在同一个变量上返回 true
,所以它必须是大约 NaN
比较。然后对 v2
进行相同的检查,并根据结果返回true:如果 v2
比较是 true
,它是关于NaN与NaN相比,所以返回 true
,如果不是则返回 false
因为NaN从不与NaN 不相同。
I have read the MDN page on the "Object.is" method. It gives an alternative code for the browsers that do not provide this method:
if (!Object.is) {
Object.is = function(v1, v2) {
if (v1 === 0 && v2 === 0) {
return 1 / v1 === 1 / v2;
}
if (v1 !== v1) {
return v2 !== v2;
}
return v1 === v2;
};
}
The question is simple: when can the second "if" be true ?
Thank you for your attention.
It kinda is written in the same article:
This is also not the same as being equal according to the === operator. The === operator (and the == operator as well) treats the number values -0 and +0 as equal, and it treats Number.NaN as not equal to NaN.
The logic is that NaN !== NaN
is the only case in which the !==
operator returns true
on the same variable, so it must be about NaN
comparison. It then does the same check on v2
and returns true of false based on the outcome: if v2
comparison is true
, it's about NaN compared to NaN so return true
, if not then return false
because NaN is never the same as something that isn't NaN.
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