在C ++中使用环境变量作为编译时常数 [英] Use environment variable as compile time constant in C++

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本文介绍了在C ++中使用环境变量作为编译时常数的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

作为构建过程的一部分,我需要使用批处理脚本定义的环境变量,并在编译时将其用作代码中的常量。



例如,我已经定义了一个名为 BUILD_VERSION 的环境变量,并将其设置为 1.0.0 ,当我编译时 1.0.0 被烘烤成我的代码。 EG:



批处理文件:

 设置BUILD_VERSION = 1.0.0 
;调用vs编译器

C ++文件:

  const std :: string build_version = BUILD_VERSION //这将导致1.0.0。 

我该怎么做?

解决方案

最后,我按照 txchelp 的建议,并添加了一个 / D 标记到项目属性的命令行 - >其他选项部分,以将环境变量声明为预处理器定义。



看起来像这样:





然后在启动构建的批处理脚本中:

  set SVN_BUILD_VERSION = 1.0.0 

最后将其解压缩为字符串在源代码中:

  #define STRINGIZER(arg)#arg 
#define STR_VALUE(arg)STRINGIZER(arg )
#define BUILD_VERSION_STRING STR_VALUE(BUILD_VERSION)

// ...

const std :: string version = BUILD_VERSION_STRING; //结果为1.0.0。


As part of a build process, I need to take an environment variable defined by a batch script and use it as a constant within the code at compile time.

For example, say I have defined an environment variable named BUILD_VERSION and set it to 1.0.0, when compiled I want 1.0.0 to be baked into my code. EG:

Batch file:

set BUILD_VERSION = 1.0.0
; call vs compiler

C++ File:

const std::string build_version = BUILD_VERSION // Which will result in "1.0.0".

How would I go about doing this?

解决方案

In the end I followed txchelp advice and added a /D flag into the Command Line -> Additional Options section of the project properties to declare the environment variable as a preprocessor definition.

It looked something like this:

Then in the batch script that started the build:

set SVN_BUILD_VERSION=1.0.0

And finally to extract it as a string within the source code:

#define STRINGIZER(arg)     #arg
#define STR_VALUE(arg)      STRINGIZER(arg)
#define BUILD_VERSION_STRING STR_VALUE(BUILD_VERSION)

// ...

const std::string version = BUILD_VERSION_STRING; // Results in "1.0.0".

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