游戏开发:Flex还是Flash IDE? [英] Game Development: Flex or Flash IDE?

查看:134
本文介绍了游戏开发:Flex还是Flash IDE?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

解决方案

这取决于。




  • 您是自己还是在
    团队工作?

  • 您是设计师还是
    开发者?

  • 您对
    动作的满意程度如何?



只要以actionscript开始,您就可以轻松地使用Flash IDE ,并且想让人们玩by按钮和摧毁老鼠,去 Flash
在这个阶段,外观将更加重要,互动将更为简单。
从来就不是那么简单通过非常简单的互动创建一些令人上瘾的游戏

如果您更多开发人员,我建议使用 Flash来生成您的资产
(字符,动画等),或让您的设计人员为您做
,一个正确的IDE来编写你的代码
提及Flemish Bee Cycle ,您可以试试 Flex Builder ,或者如果您位于 PC ,则
<你可以尝试编写你自己的迷你游戏引擎,或使用现有的引擎,比如 PushButtonEngine



据我所见,SWF是网游的主要输出:





HTH


Which would be more comprehensive for game development?

解决方案

It depends.

  • Are you working by yourself or in a team ?
  • Are you more a designer or a developer ?
  • What's your level of comfort with actionscript ?

If you're just starting with actionscript, you're somewhat comfortable with the Flash IDE and you want to make fun indy games for people to bash buttons and destroy mice, go with Flash. The look will weigh more at this stage and interaction will be simpler. Never the less you can create some addictive games with very simple interaction.

If you're more of a developer, I would suggest using Flash to generate your assets (characters, animations, etc.), or have your designer do that for you, but use a proper IDE to write your code. As Flemish Bee Cycle mentioned, you can try Flex Builder or if you're on a PC, Flash Develop is an awesome IDE( free, lightweight, fast ) You could try to write you're own mini game engine, or use an existing one, like the PushButtonEngine.

As far as I can see SWF is the dominant output for online games:

HTH

这篇关于游戏开发:Flex还是Flash IDE?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆