在Swift中符合Comparable的泛型类 [英] Generic class that conforms to Comparable in Swift

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本文介绍了在Swift中符合Comparable的泛型类的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我试图创建一个符合Comparable协议的简单通用节点类,以便我可以在不访问密钥的情况下轻松比较节点。当我尝试写入<和==功能,但是,编译器似乎不喜欢它。 <和==函数在定义Node参数时需要一个类型。这在Java中很简单,您定义了平等和<内部向班级。 Swift在全球范围内寻求它。任何想法?

I'm attempting to create a simple generic node class that conforms to the Comparable protocol so that I can easily compare nodes without accessing their key. When I attempt to write the < and == functions, however, the compiler doesn't seem to like it. The < and == functions expect a type when defining the Node parameters. This was simple in Java where you defined equality and < internally to the class. Swift asks for it globally. Any thoughts ?

示例:

Example:

func < (lhs:Node<E:Comparable>, rhs:Node<E:Comparable>) -> Bool {
    return lhs.key < rhs.key
}


func == (lhs:Node<E:Comparable>, rhs:Node<E:Comparable>) -> Bool {
    return lhs.key == rhs.key
}


class Node<D:Comparable>: Comparable {

    var key: D!
    var next:Node?
    var prev:Node?

    init( key:D ) {

        self.key = key
    }
}


推荐答案

你很近! Node类已经指定对于 Node D 必须符合 Comparable 。因此, == <<中的节点< E:Comparable> 是多余的。相反,您希望限制可以调用操作符的类型:

You're close! The Node class already specifies that for Node<D>, D must conform to Comparable. Therefore, Node<E: Comparable> in the decl for == and < is redundant. Instead, you want to restrict the types that the operators can be invoked upon:

func < <E: Comparable>(lhs: Node<E>, rhs: Node<E>) -> Bool {
    return lhs.key < rhs.key
}


func == <E: Comparable>(lhs: Node<E>, rhs: Node<E>) -> Bool {
    return lhs.key == rhs.key
}

class Node<D: Comparable>: Comparable {

    var key: D!
    var next: Node?
    var prev: Node?

    init(key: D) {
        self.key = key
    }
}

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