CGAL:给定两行/矢量/方向的旋转变换矩阵 [英] CGAL: Transformation Matrix for Rotation given two lines/vectors/directions
问题描述
如何通过CGAL中两条直线/矢量/方向之间的角度生成旋转点/其他点的变换矩阵?
2D是我需要的。 3D是我喜欢的。根据 Kernel_23_ref / Class_Aff_transformation_2.htmlrel =nofollow noreferrer>手册,您可以使用这些工具:
Aff_transformation_2<内核> t(const Rotation,Direction_2
d,Kernel :: RT num,Kernel :: RT den = RT(1))
近似于由方向d表示的角度上的旋转,使得由d给出的旋转的正弦和余弦与近似旋转之间的差值每个最大为num / den。
前提条件:num / den> 0且d!= 0。
Aff_transformation_2< Kernel> t.operator *(s)
组成两个仿射变换。
Aff_transformation_2< Kernel> t.inverse()
给出了逆变换。
使用它们,您应该能够计算与两个方向相对应的矩阵,并使用以下几行的标识:
Mat(d1-d2)=== Mat(d1)* Inv(Mat(d2))
可以得到您想要的。
How do I generate a transformation matrix for rotating points/others by the angle between two lines/vectors/directions in CGAL?
2D is what I need. 3D is what I love.
According to the manual you have these tools to work with:
Aff_transformation_2<Kernel> t ( const Rotation, Direction_2<Kernel> d, Kernel::RT num, Kernel::RT den = RT(1))
approximates the rotation over the angle indicated by direction d, such that the differences between the sines and cosines of the rotation given by d and the approximating rotation are at most num/den each. Precondition: num/den>0 and d != 0.
Aff_transformation_2<Kernel> t.operator* ( s)
composes two affine transformations.
Aff_transformation_2<Kernel> t.inverse ()
gives the inverse transformation.
With them you should be able to compute the matrices corresponding to the two directions and use an identity along the lines of:
Mat(d1-d2) === Mat(d1)*Inv(Mat(d2))
to get what you want.
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