在PyGobject中绘图(python3) [英] Drawing in PyGobject (python3)

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问题描述

我正在尝试使用PyGObject和python 3编写简单的图形编辑器。
我需要使用鼠标绘制不同颜色和宽度的线条。我发现很多例子,比如



以上是我的一个例子的一个端口很久以前用Gtk 2.16制作的,你可以查看它,但是用西班牙语:

http://carlos.jenkins.co.cr/gtkcairo



亲切的问候


I'm trying to write simple graphic editor using PyGObject and python 3. I need to draw lines with different color and width using mouse. I found many examples like this but nothing more complex.

How do I save drawn image between 'draw' events? Is there incremental way of drawing or do I have to redraw pane on each 'draw' event? I found out that I can save path but how can I save width and colors of drawn lines? Is there way create image outside 'draw' callback and only apply (draw) it inside callback?

Here is what I have for now.

#!/usr/bin/env python
# -*- coding: utf-8 -*-

from gi.repository import Gtk, Gdk
import os

class App(object):

    main_ui = os.path.join(os.path.dirname(__file__), 'gui.glade')

    def __init__(self):
        self.builder = Gtk.Builder()
        self.builder.add_from_file(self.main_ui)

        self.main_window.connect('destroy', self.quit)
        self.mw_quit_button.connect('clicked', self.quit)

        self.mw_graph_editor_button.connect('clicked', self.show_window, self.graph_editor_window)
        self.graph_editor_window.connect('delete-event', self.hide_window_delete)

        self.ge_menubar_file_quit.connect('activate', self.hide_window, self.graph_editor_window)
        self.ge_toolbar_quit.connect('clicked', self.hide_window, self.graph_editor_window)

        self.ge_drawingarea.connect('motion-notify-event', self.pointer_motion)
        self.ge_drawingarea.connect('motion-notify-event', self.show_coordinates)
        self.ge_drawingarea.connect('draw', self.draw_callback)

        self.path = None
        self.coord = (0, 0)
        self.rgb = (0, 0, 0)

    def __getattr__(self, name):
        obj = self.builder.get_object(name)
        if not obj:
            raise AttributeError("Object {0} has no attribute {1}".format(self, name))
        setattr(self, name, obj)
        return obj

    def draw_callback(self, drawingarea, cr):
        if self.path:
            cr.append_path(self.path)
        cr.line_to(self.coord[0], self.coord[1])
        cr.set_source_rgba(*self.rgb)
        self.path = cr.copy_path_flat()
        cr.stroke()

    def show_coordinates(self, window, event):
        self.ge_mouse_coordinates.set_label('X: {0:.0f} Y: {1:.0f}'.format(event.x, event.y))

    def pointer_motion(self, widget, event):
        if event.state & Gdk.ModifierType.BUTTON1_MASK:
            self.draw(widget, event.x, event.y)
        elif event.state & Gdk.ModifierType.BUTTON3_MASK:
            self.draw(widget, event.x, event.y, True)

    def draw(self, widget, x, y, erase=False):
        self.coord = (x,y)
        if erase:
            self.rgb = (256, 256, 256)
        else:
            self.rgb = (0, 0, 0)
        widget.queue_draw()

    def show_window(self, widget, data):
        data.show_all()

    def hide_window_delete(self, widget, event):
        widget.hide()
        return True

    def hide_window(self, widget, window):
        window.hide()

    def run(self):
        self.main_window.show_all()
        Gtk.main()

    def quit(self, widget=None, data=None):
        self.main_window.destroy()
        Gtk.main_quit()


if __name__ == "__main__":
    app = App()
    app.run()

Sorry for my English, it is not my native language.

解决方案

You need to use a Double Buffer technique:

http://en.wikipedia.org/wiki/Multiple_buffering#Double_buffering_in_computer_graphics

That is you have an image, and you draw over that image: that image is the "behind the scenes" buffer. You can have a lot of methods that draw something to that image. Then, on the callback that responds to 'draw' signal, that is, the method that actually draws something to the graphics memory you just throw your "behind the scenes" image.

Theory in code (test.py):

import cairo
from gi.repository import Gtk
from os.path import abspath, dirname, join

WHERE_AM_I = abspath(dirname(__file__))

class MyApp(object):
    """Double buffer in PyGObject with cairo"""

    def __init__(self):
        # Build GUI
        self.builder = Gtk.Builder()
        self.glade_file = join(WHERE_AM_I, 'test.glade')
        self.builder.add_from_file(self.glade_file)

        # Get objects
        go = self.builder.get_object
        self.window = go('window')

        # Create buffer
        self.double_buffer = None

        # Connect signals
        self.builder.connect_signals(self)

        # Everything is ready
        self.window.show()

    def draw_something(self):
        """Draw something into the buffer"""
        db = self.double_buffer
        if db is not None:
            # Create cairo context with double buffer as is DESTINATION
            cc = cairo.Context(db)

            # Scale to device coordenates
            cc.scale(db.get_width(), db.get_height())

            # Draw a white background
            cc.set_source_rgb(1, 1, 1)

            # Draw something, in this case a matrix
            rows = 10
            columns = 10
            cell_size = 1.0 / rows
            line_width = 1.0
            line_width, notused = cc.device_to_user(line_width, 0.0)

            for i in range(rows):
                for j in range(columns):
                    cc.rectangle(j * cell_size, i * cell_size, cell_size, cell_size)
                    cc.set_line_width(line_width)
                    cc.set_source_rgb(0, 0, 0)
                    cc.stroke()

            # Flush drawing actions
            db.flush()

        else:
            print('Invalid double buffer')

    def main_quit(self, widget):
        """Quit Gtk"""
        Gtk.main_quit()

    def on_draw(self, widget, cr):
        """Throw double buffer into widget drawable"""

        if self.double_buffer is not None:
            cr.set_source_surface(self.double_buffer, 0.0, 0.0)
            cr.paint()
        else:
            print('Invalid double buffer')

        return False

    def on_configure(self, widget, event, data=None):
        """Configure the double buffer based on size of the widget"""

        # Destroy previous buffer
        if self.double_buffer is not None:
            self.double_buffer.finish()
            self.double_buffer = None

        # Create a new buffer
        self.double_buffer = cairo.ImageSurface(\
                cairo.FORMAT_ARGB32,
                widget.get_allocated_width(),
                widget.get_allocated_height()
            )

        # Initialize the buffer
        self.draw_something()

        return False

if __name__ == '__main__':
    gui = MyApp()
    Gtk.main()

Glade file (test.glade):

<?xml version="1.0" encoding="UTF-8"?>
<interface>
  <!-- interface-requires gtk+ 3.0 -->
  <object class="GtkWindow" id="window">
    <property name="can_focus">False</property>
    <property name="window_position">center-always</property>
    <property name="default_width">800</property>
    <property name="default_height">600</property>
    <signal name="destroy" handler="main_quit" swapped="no"/>
    <child>
      <object class="GtkDrawingArea" id="drawingarea1">
        <property name="visible">True</property>
        <property name="can_focus">False</property>
        <signal name="draw" handler="on_draw" swapped="no"/>
        <signal name="configure-event" handler="on_configure" swapped="no"/>
      </object>
    </child>
  </object>
</interface>

Dependencies:

Python 2:

sudo apt-get install python-cairo

Python 3:

sudo apt-get install python3-gi-cairo

Now execute with:

python test.py

or

python3 test.py

What it looks like:

All the documentation for cairo can be found in http://cairographics.org/documentation/pycairo/3/reference/index.html

The above is a port of an example I've made in C long ago for Gtk 2.16, you can check it too, but is in Spanish:

http://carlos.jenkins.co.cr/gtkcairo

Kind regards

这篇关于在PyGobject中绘图(python3)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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