基于时间的图像显示 [英] Image display based on time
问题描述
我试图创建一个图像旋转器,在某些时候显示某些图像,但也会在一天中的其他时间旋转。
当我第一次创建它时,我每三秒钟就会旋转一次。这工作得很好。但是,一旦我添加了代码以在不同的时间显示不同的图像,它就会一起停止工作。部分问题是我对我应该放置setInterval和clearInterval的位置感到困惑。无论如何,这里是代码。
< img id =mainImagesrc =/ arts / rotatorpics / artzone。 jpg/>
JS:
var myImage = document.getElementById(mainImage);
var imageArray = [arts / rotatorpics / artzone.jpg,
arts / rotatorpics / bach.jpg,
arts / rotatorpics / burns.jpg];
var imageIndex = 0;
var changeImage = function(){
mainImage.setAttribute(src,imageArray [imageIndex]);
imageIndex ++;
if(imageIndex> = imageArray.length){
imageIndex = 0;
}
}
var newDay = new Date(); //创建一个新的日期对象
var dayNight = newDay.getHours(); //以小时为单位获取时间
函数displayImages(){
if(dayNight> = 10&& dayNight< = 12){
mainImage。 setAttribute(src,imageArray [1]);
} else if(dayNight> = 17& dayNight< = 19){
mainImage.setAttribute(src,imageArray [2]);
} else {
var intervalHandle = setInterval(changeImage,3000);
}
myImage.onclick = function(){
clearInterval(intervalHandle);
};
}
首先,所有你的变量似乎是全球性的,请不要这样做,使用匿名函数包装来执行你的代码(立即(阅读关于 IIFE here 。这不是你的问题的一部分,但只是一个很好和干净的编码风格。
(function(){
//您的代码在这里
})();
然后我认为你的问题之一是你的displayImages函数,你声明但是从来没有调用过!
应该叫它在你的代码结尾处(或者只是放弃它)
displayImages();
$ c $如果你希望你的图像不能在10-12和17-19之间交换,那么你的代码应该按照预期工作,如果图像应该交换即使在这个时候,你也不应该把setInterval放到las中t else(在displayImages-function中)
I'm trying to create an image rotator that displays certain images at certain times, but also rotates at other times in the day.
When I first created it, I just had it rotate every three seconds. That worked fine. But once I added the code to make a different image show up at different times, it quit working all together. Part of the problem is I'm confused about where I should put the setInterval and clearInterval. Anyway, here;s the code.
<img id="mainImage" src="/arts/rotatorpics/artzone.jpg" />
JS:
var myImage = document.getElementById("mainImage");
var imageArray = ["arts/rotatorpics/artzone.jpg",
"arts/rotatorpics/bach.jpg",
"arts/rotatorpics/burns.jpg"];
var imageIndex = 0;
var changeImage = function() {
mainImage.setAttribute("src", imageArray[imageIndex]);
imageIndex++;
if (imageIndex >= imageArray.length) {
imageIndex = 0;
}
}
var newDay = new Date(); //create a new date object
var dayNight = newDay.getHours(); //gets the time of day in hours
function displayImages() {
if (dayNight >= 10 && dayNight <= 12) {
mainImage.setAttribute("src", imageArray[1]);
} else if (dayNight >= 17 && dayNight <= 19) {
mainImage.setAttribute("src", imageArray[2]);
} else {
var intervalHandle = setInterval(changeImage, 3000);
}
myImage.onclick = function() {
clearInterval(intervalHandle);
};
}
解决方案 first of all, all your variables seem to be are global, please dont do that, use an anonymous function-wrapper which executes your code (immediately (read about IIFE here. this is not part of your problem, but just good and clean coding style.
(function() {
// your code here
})();
then i think one of your problems is your displayImages-function, which you declare but never call!
just should call it at the end of your code (or just leave it out)
displayImages();
if you want your images not to be swapped between 10-12 and 17-19 your code should then work as expected. if the images should swap even at this times, you shouldnt put the setInterval into the last else (inside your displayImages-function
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