流式传输MJPEG图像和内存 - 对图像进行Angular2 HTTP处理 - 有没有办法? [英] Streaming MJPEG images and memory build up - Angular2 HTTP handling for images - is there a way?

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问题描述

我遇到了一个与浏览器如何处理< img src> 连接的持久性有关的问题,我无法找到解决方案。我发布了一个问题这里关于一种方法,但问题实际上更广泛,所以我想我会发布一个更通用的问题,后退一步。这个问题并不是Angular2独有的(我遇到了同样的问题,并做了一些丑陋的黑客攻击,我将在后面描述,并想知道Angular2 +中是否有更好的方法)



<问题陈述:





Angular中是否有任何可以解决的构造可以解决这种不需要服务器端修改的困境?

解决方案

我有类似的问题,但只是不知道如何找到解决方案。我建议更改服务器实现并从服务器提供base64,但它似乎非常昂贵...
mu问题


I have a problem related to how browsers handle persistence of <img src> connections for which I can't figure out a solution. I had posted a question here about an approach but the problem is actually wider, so I thought I'd post a more generic question that takes a step back. This problem is not unique to Angular2 (I faced the same problem in Angular1, and did some ugly hacks which I'll describe later, and want to know if there is a better way in Angular2+)

Problem Statement:

  • I have to work with a back end server (3rd party) that streams images on a continuous basis from an IP camera. The server basically keeps sending continuous Content-Type:image/jpeg images that when rendered on an HTML page using <img src='server url'> renders a 'live stream' of the camera. I know modern systems directly re-stream/mux H264/HLS videos that you can use <video> elements for. This server doesn't.

  • The problem of doing an <img src> in Angular seems to be that the browser initiates and completely takes control of the underlying TCP connection and the app has absolutely no way to control it. Even if you exit the view, the TCP object persists and over time, as I monitor my server, I see a gradual build up of both old and new connections that eventually thrash the server. Given that the client doesn't terminate the connection, the TCP connection continues

  • You'd think doing an <ngIf> on this connection and forcibly removing it from the DOM would do the trick, but it doesn't. I've tested this several times.

  • Enter HTTP observables in Angular. I thought instead of directly rendering the images in <img src> I could write a backend service that does http.get & subscribe to receive the streamed data and then render it on screen, with the advantage that since I have its handle, I can unsubscribe from it (which was the genesis of my question I asked earlier). However, that blew up in my face, because since this was HTTP and the server kept streaming image/jpeg continuously, my subscribe handler is never really called, as the data never stops.

  • In Angular1 I had to do a terrible hack, which involved calling window.stop() that force terminated all connections in the page. While this worked, it also had several side effects about interfering with concurrent route navigations as well (any URL operation was terminated) and I had to go through a lot of messy timings to get it right.

  • I use Ionic as the UI framework for my app development (if it matters).

Is there any construct in Angular I can explore that can solve this predicament that doesn't require server side modifications?

解决方案

I have a similar problem, but just do not know how to find a solution. I suggest to change the server implementation and to give the base64 from the server, but it seems very expensive... mu question

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