启动图像和启动画面之间的区别 [英] Difference between launch image and splash screen

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问题描述

我正在通过iOS人机界面指南。

I was going through iOS Human Interface Guidelines.

它被提及为


  1. 显示与应用程序的第一个屏幕非常相似的启动图像。这种做法会缩短应用程序的感知启动时间。

  1. Display a launch image that closely resembles the first screen of the application. This practice decrease the perceived launch time of your application.

避免显示关于窗口或启动画面。一般情况下,尽量避免提供任何类型的启动体验,以防止人们立即使用您的应用程序。

Avoid displaying an About Window or a splash screen. In general, try to avoid providing any type of startup experience that prevents people from using your application immediately.

什么是启动图像和启动画面之间的区别?

What is the difference between a launch image and a splash screen?

推荐答案

启动图像是启动应用程序时显示的图像,您放入xcode的图像(iphone,iphone视网膜,ipad风景,ipad风景视网膜,ipad肖像和ipad肖像视网膜)
Apple使用应用主窗口的屏幕截图进行推荐,因此您的应用似乎启动速度更快(我使用没有按钮的屏幕截图)

Launch image is the image that appears when you launch your app, the images you put in the xcode (iphone, iphone retina, ipad landscape, ipad landscape retina, ipad portrait and ipad portrait retina) Apple recomends using a screenshot of your app main window, so it appears that your app launch faster (I use a screenshot without buttons)

例如,Splass屏幕是游戏使用的屏幕,在那里你可以看到公司徽标和其他一些信息,其中一些是甚至使用2或3个splass屏幕。您必须以编程方式包含它们

Splass screen is, for example, the screens the games use, where you can see the company logo and some other info, some of them even use 2 or 3 splass screens. You have to include them programmatically

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