有关SharedInstance的问题 [英] Question regarding SharedInstance
问题描述
目前我在两个不同文件之间进行通信时遇到了一些问题。
这是我的问题:
我有1个文件调用Ah / Am和另一个文件调用Bh / Bm
啊需要访问Bh中的一些数据,所以....有没有可能的方式我可以实现我想要的吗?
只是想知道它是SharedInstance能够解决我的问题吗?
寻找回复:)
sharedInstance可以用于多种方式。
例如,您可以从静态上下文访问对象。实际上它用于支持Singleton模式的大多数方法。
这意味着只需要在整个程序代码中使用该类的一个对象,只需要一个实例。
接口可以如下所示:
@interface ARViewController
{
}
@property(nonatomic,retain)NSString * ARName;
+(ARViewController *)sharedInstance;
实施ARViewController:
@implementation ARViewController
static id _instance
@synthesize ARName;
...
- (id)init
{
if(_instance == nil)
{
_instance = [[super allocWithZone:nil]在里面];
}
return _instance;
}
+(ARViewController *)sharedInstance
{
if(!_instance)
{
return [[ARViewController alloc] init] ;
}
return _instance;
}
要访问它,请在CustomARFunction类中使用以下内容:
#importARViewController.h
@implementation CustomARFunction.m
- ( - void)yourMethod
{
[ARViewController sharedInstance] .ARName = @New Name;
}
Hey guys, I wanna ask, what is sharedInstance actually? I mean what is the usage?
Currently I'm having some problem in communicating between 2 different files.
Here's my question: I have 1 file call A.h/A.m and another file call B.h/B.m A.h need to access some of the data in B.h, so .... is there any possible way I could achieve what I want? Just wonder is it "SharedInstance" able to solve my problem?
Looking for reply :)
sharedInstance could be used for several ways.
For example you can access an object from a static context. Actually it is used most ways for supporting the Singleton-pattern. That means that just one object of the class is used in your whole program code, just one instance at all.
Interface can look like:
@interface ARViewController
{
}
@property (nonatomic, retain) NSString *ARName;
+ (ARViewController *) sharedInstance;
Implementation ARViewController:
@implementation ARViewController
static id _instance
@synthesize ARName;
...
- (id) init
{
if (_instance == nil)
{
_instance = [[super allocWithZone:nil] init];
}
return _instance;
}
+ (ARViewController *) sharedInstance
{
if (!_instance)
{
return [[ARViewController alloc] init];
}
return _instance;
}
And to access it, use the following in class CustomARFunction:
#import "ARViewController.h"
@implementation CustomARFunction.m
- (void) yourMethod
{
[ARViewController sharedInstance].ARName = @"New Name";
}
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