libGDX项目无法加载库liblwjgl.dylib [英] libGDX project can't load library liblwjgl.dylib

查看:391
本文介绍了libGDX项目无法加载库liblwjgl.dylib的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

新的libGDX项目在运行桌面项目时无法加载库liblwjgl.dylib。

A new libGDX project can't load the library liblwjgl.dylib when running the desktop project.

Exception in thread "main" java.lang.UnsatisfiedLinkError: Can't load library: 
/var/folders/4l/nsj9j4xj51g8h_6y_ndpnmc80000gn/T/libgdxChristian/3741154320/liblwjgl.dylib
    at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1798)
    at java.lang.Runtime.load0(Runtime.java:809)
    at java.lang.System.load(System.java:1080)
    at org.lwjgl.Sys$1.run(Sys.java:70)
    at java.security.AccessController.doPrivileged(Native Method)
    at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
    at org.lwjgl.Sys.loadLibrary(Sys.java:95)
    at org.lwjgl.Sys.<clinit>(Sys.java:112)
    at org.lwjgl.openal.AL.<clinit>(AL.java:59)
    at com.badlogic.gdx.backends.openal.OpenALAudio.<init>(OpenALAudio.java:70)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:80)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.<init>(LwjglApplication.java:64)
    at com.foxhat.test.Main.main(Main.java:14)

更新:

我在OSX 10.9上运行 Java 1.8 。同样的错误不仅出现在自己的项目中,还出现在使用libGDX构建的外部JAR中。

I'm running Java 1.8 on OSX 10.9. The same error appears not only with an own project, but also with foreign JARs built with libGDX.

错误中提到的文件夹,其中 liblwjgl搜索.dylib ,包含:

The folder mentioned in the error, where liblwjgl.dylib is searched, contains:

liblwjgl.jnilib
openal.dylib

liblwjgl.jnilib 重命名为 .dylib 确实适用于外国应用程序,但不适用于我自己的应用程序。

Renaming liblwjgl.jnilib to .dylib does work for the foreign application, but not for my own.

推荐答案

我认为这是Java 7和LWJGL之间的兼容性问题。出于某种原因,这也只会影响OS X,因为它在我的Windows和Ubuntu机器上运行得很好,但不是我的Mac。您的选项可以解决问题:

I believe this is a compatibility issue between Java 7 and LWJGL. For some reason, this also only affects OS X, as it works just fine on both my Windows and Ubuntu machines, but not my Mac. Your options to work with until the problem is fixed:


  • 在Android / Robovm上调试

  • 代码在另一台机器上直到问题得到解决

考虑到你可以使用Android模拟器,我认为Android测试是最好的选择。

Considering you can use an Android emulator, I think Android testing is the best option.

这篇关于libGDX项目无法加载库liblwjgl.dylib的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆