Cocos2dx Android的我破碎的现象后推出是一个图像精灵onResume活动 [英] Cocos2dx Android I'm broken phenomenon after the launch is an image sprite onResume Activity
问题描述
CCTexture2D *t = new CCTexture2D();
t->initWithData(imageData, kCCTexture2DPixelFormat_RGBA8888, sprite->getTexture()->getPixelsWide(), sprite->getTexture()->getPixelsHigh(), sprite->getTexture()->getContentSize());
CCSprite *ret = CCSprite::createWithTexture(t);
在这种方式中,只有标题和精灵状现象被创建
In this way, only the title and sprite-like phenomenon is created.
CCSprite *沤上海滩雪碧水的效果,自定义图片。
IOS,Android的,没有任何问题,在onPause() - > onResume(a)至
惩戒图像变黑
CCSprite *ret the effect of the water on the Beach the Sprite to customize the image. IOS, Android, without any problems, the onPause ()-> onResume (a) through Ret image turns black
如何解决呢?
推荐答案
连我面临着同样的问题。您需要在CCPlatformMacros.h,Cocos2dxGLSurfaceView.java和main.cpp中的变化(你JNI文件夹)。
Even i faced the same problem. You need to make changes in CCPlatformMacros.h, Cocos2dxGLSurfaceView.java and main.cpp( in you jni folder).
您应该去throught本作详细的修改 https://github.com/cocos2d/的cocos2d-X /拉/ 2384 。
You should go throught this for detailed changes https://github.com/cocos2d/cocos2d-x/pull/2384.
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