在PlayN的HTML版本中,为什么以下JSON处理代码会引发异常? [英] In the HTML version of PlayN, why does the following JSON-handling code throw an exception?

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问题描述

我试图找出这是否是

I'm trying to figure out if this is a bug within HtmlJson.java or in my implementation. I just upgraded to PlayN version 1.2. My code attempts to load a Json.Object into a Json.Writer. This works in the Java version.

这是下面的代码. jsonWriter.object(jsonData);行引发了异常(请注意代码中的注释):

This is the code below. The exception is raised by line jsonWriter.object(jsonData); (note comment in code):

private void loadStoredData() {
    // storage parameters
    String storageKey = "jsonData";
    Json.Object jsonData = PlayN.json().createObject();        

    // attempt to load stored data
    String jsonString = PlayN.storage().getItem(storageKey);

    // if not loaded, create stored data
    if ( jsonString == null ) {
        DemoApi.log("stored data not found");
        jsonData.put("firstWrite", new Date().toString());

    // else display data
    } else {
        jsonData = PlayN.json().parse(jsonString);
        DemoApi.log("stored data loaded");
        DemoApi.log("data first written at " + jsonData.getString("firstWrite"));
        DemoApi.log("data last read at " + jsonData.getString("lastRead"));
        DemoApi.log("data last written at " + jsonData.getString("lastWrite"));
    }

    // update last read
    jsonData.put("lastRead", new Date().toString());

    // write data
    Json.Writer jsonWriter = PlayN.json().newWriter();
    jsonWriter.object(jsonData);        // <--- EXCEPTION RAISED HERE
    jsonString = jsonWriter.write();

    // store data as json
    PlayN.storage().setItem(storageKey, jsonString);

    // confirm
    if ( PlayN.storage().isPersisted() ) {
        DemoApi.log("data successfully persisted");
    } else {
        DemoApi.log("failed to persist data");
    }
}

例外:

ERROR: Uncaught Exception: 
java.lang.ClassCastException: com.google.gwt.core.client.JavaScriptObject$ cannot be cast to java.lang.String
    at playn.html.HtmlJson$HtmlObject$.write$(HtmlJson.java:356)
    at com.google.gwt.core.client.JavaScriptObject$.playn_core_Json$Object_write(JavaScriptObject.java)
    at playn.core.json.JsonWriterBase.object(JsonWriterBase.java:119)
    at playn.core.json.JsonWriterBase.object(JsonWriterBase.java:90)
    at klenwell.sandbox.core.controllers.SandboxController.loadStoredData(SandboxController.java:121)

如果这是我代码中的错误,我该如何纠正?

If this is a bug in my code, how might I correct it?

推荐答案

我找到了替代方法.不如原始代码那么优雅,但它已在HTML5中成功测试:

I found an alternative. Not quite as elegant as the original code, but it tested successfully in HTML5:

private void loadStoredData() {
    // storage parameters
    String storageKey = "jsonData";
    Json.Object jsonData = PlayN.json().createObject();  

    // to reset storage, uncomment this line
    //PlayN.storage().removeItem(storageKey);

    // attempt to load stored data
    String jsonString = PlayN.storage().getItem(storageKey);

    // if not loaded, create stored data
    if ( jsonString == null ) {
        DemoApi.log("stored data not found");
        jsonData.put("firstWrite", new Date().toString());

    // else display data
    } else {
        jsonData = PlayN.json().parse(jsonString);
        DemoApi.log("stored data loaded");
        DemoApi.log("data first written at " + jsonData.getString("firstWrite"));
        DemoApi.log("data last read at " + jsonData.getString("lastRead"));
        DemoApi.log("data last written at " + jsonData.getString("lastWrite"));
    }

    // update last read
    jsonData.put("lastRead", new Date().toString());

    // write data (this works in Java -- not in HTML)
    // see http://stackoverflow.com/q/10425877/1093087
    /*
    Json.Writer jsonWriter = PlayN.json().newWriter();
    jsonWriter.object(jsonData).end();
    jsonString = jsonWriter.write();
    */

    // alternative write routine
    Json.Writer jsonWriter = PlayN.json().newWriter();
    jsonWriter.object();
    for ( String key : jsonData.keys() ) {
        jsonWriter.value(key, jsonData.getString(key));
    }
    jsonWriter.end();
    jsonString = jsonWriter.write();

    // store data as json
    PlayN.storage().setItem(storageKey, jsonString);

    // confirm
    if ( PlayN.storage().isPersisted() ) {
        DemoApi.log("data successfully persisted");
    } else {
        DemoApi.log("failed to persist data");
    }
}

作为记录,

DemoApi.log是我在浏览器中进行测试时孵出的一种将输出记录到屏幕上的方法.后来我发现PlayN.log()服务可以很好地登录到Chrome控制台.

DemoApi.log, for the record, is a method I hatched to log output to the screen when testing in the browser. I later discovered that the PlayN.log() service logs to the Chrome console fine.

这篇关于在PlayN的HTML版本中,为什么以下JSON处理代码会引发异常?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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