在Linux中以C语言获得主音量 [英] Get master sound volume in C in Linux

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本文介绍了在Linux中以C语言获得主音量的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试检索(并可能在以后设置)Linux中的主音量.我正在使用PulseAudio,但理想情况下,它也应适用于ALSA.

I'm trying to retrieve (and probably later set) the master sound volume in Linux. I'm using PulseAudio, but ideally it should work for ALSA too.

我发现关于如何设置音量,并由此推断出snd_mixer_selem_get_playback_volume()的存在以检索当前设置.但是,在我的系统上,这似乎给了我错误的读数-混音器程序显示100%,最高显示为66%.

I found this very helpful post on how to set the volume, and from that I was able to deduce the existence of snd_mixer_selem_get_playback_volume() to retrieve the current setting. However on my system, this seems to be giving me wrong readings - where mixer programs show 100%, this tops out at about 66%.

如果我打开pavucontrol,我可以看到此输出设备的音量与从此处获得的读数相匹配,因此我认为它是在给我硬件音量设置,而不是我想要的全局主音量.

If I open pavucontrol I can see the volume for this output device matches the readings I get from here, so I assume it's giving me the hardware volume setting, not the global master volume that I wanted.

推荐答案

使用gcc audio_volume.c -o audio_volume -lasound或可替代地使用gcc audio_volume.c -o audio_volume_oss -DOSSCONTROL编译以下代码. OSS版本写得很粗糙,不能给出精确的结果.将音量设置为100将在我的系统中将音量设置为97%. ALSA版本适用于我,并且适用于openSUSE中的PulseAudio.需要一些清理和爱,但我希望这是您所需要的,我已授予在 WTFPL许可证上使用它的权限.

Compile the below code with gcc audio_volume.c -o audio_volume -lasound or altenatively with gcc audio_volume.c -o audio_volume_oss -DOSSCONTROL. OSS version is written very crudely and does not give precise results. Setting volume to 100 sets 97% volume in my system. ALSA version works for me and PulseAudio in openSUSE. Needs some cleanup and love but I hope it is what you need, I grant the permission to use it on the WTFPL license.

#include <unistd.h>
#include <fcntl.h>

#ifdef OSSCONTROL
#define MIXER_DEV "/dev/dsp"

#include <sys/soundcard.h>
#include <sys/ioctl.h>
#include <stdio.h>
#else
#include <alsa/asoundlib.h>
#endif


typedef enum {
    AUDIO_VOLUME_SET,
    AUDIO_VOLUME_GET,
} audio_volume_action;

/*
  Drawbacks. Sets volume on both channels but gets volume on one. Can be easily adapted.
 */
int audio_volume(audio_volume_action action, long* outvol)
{
#ifdef OSSCONTROL
    int ret = 0;
    int fd, devs;

    if ((fd = open(MIXER_DEV, O_WRONLY)) > 0)
    {
        if(action == AUDIO_VOLUME_SET) {
            if(*outvol < 0 || *outvol > 100)
                return -2;
            *outvol = (*outvol << 8) | *outvol;
            ioctl(fd, SOUND_MIXER_WRITE_VOLUME, outvol);
        }
        else if(action == AUDIO_VOLUME_GET) {
            ioctl(fd, SOUND_MIXER_READ_VOLUME, outvol);
            *outvol = *outvol & 0xff;
        }
        close(fd);
        return 0;
    }
    return -1;;
#else
    snd_mixer_t* handle;
    snd_mixer_elem_t* elem;
    snd_mixer_selem_id_t* sid;

    static const char* mix_name = "Master";
    static const char* card = "default";
    static int mix_index = 0;

    long pmin, pmax;
    long get_vol, set_vol;
    float f_multi;

    snd_mixer_selem_id_alloca(&sid);

    //sets simple-mixer index and name
    snd_mixer_selem_id_set_index(sid, mix_index);
    snd_mixer_selem_id_set_name(sid, mix_name);

        if ((snd_mixer_open(&handle, 0)) < 0)
        return -1;
    if ((snd_mixer_attach(handle, card)) < 0) {
        snd_mixer_close(handle);
        return -2;
    }
    if ((snd_mixer_selem_register(handle, NULL, NULL)) < 0) {
        snd_mixer_close(handle);
        return -3;
    }
    ret = snd_mixer_load(handle);
    if (ret < 0) {
        snd_mixer_close(handle);
        return -4;
    }
    elem = snd_mixer_find_selem(handle, sid);
    if (!elem) {
        snd_mixer_close(handle);
        return -5;
    }

    long minv, maxv;

    snd_mixer_selem_get_playback_volume_range (elem, &minv, &maxv);
    fprintf(stderr, "Volume range <%i,%i>\n", minv, maxv);

    if(action == AUDIO_VOLUME_GET) {
        if(snd_mixer_selem_get_playback_volume(elem, 0, outvol) < 0) {
            snd_mixer_close(handle);
            return -6;
        }

        fprintf(stderr, "Get volume %i with status %i\n", *outvol, ret);
        /* make the value bound to 100 */
        *outvol -= minv;
        maxv -= minv;
        minv = 0;
        *outvol = 100 * (*outvol) / maxv; // make the value bound from 0 to 100
    }
    else if(action == AUDIO_VOLUME_SET) {
        if(*outvol < 0 || *outvol > VOLUME_BOUND) // out of bounds
            return -7;
        *outvol = (*outvol * (maxv - minv) / (100-1)) + minv;

        if(snd_mixer_selem_set_playback_volume(elem, 0, *outvol) < 0) {
            snd_mixer_close(handle);
            return -8;
        }
        if(snd_mixer_selem_set_playback_volume(elem, 1, *outvol) < 0) {
            snd_mixer_close(handle);
            return -9;
        }
        fprintf(stderr, "Set volume %i with status %i\n", *outvol, ret);
    }

    snd_mixer_close(handle);
    return 0;
#endif
    }

int main(void)
{
    long vol = -1;
    printf("Ret %i\n", audio_volume(AUDIO_VOLUME_GET, &vol));
    printf("Master volume is %i\n", vol);

    vol = 100;
    printf("Ret %i\n", audio_volume(AUDIO_VOLUME_SET, &vol));

    return 0;
}

这篇关于在Linux中以C语言获得主音量的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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