C-如何从Stdin或文件内存保存中读取字符串行 [英] C - How to Read String Lines from Stdin or File Memory Save
问题描述
我需要读取行的版本可以节省内存.我有这个工作"的解决方案.但是我不确定它在内存中的行为.当我启用free(text)
时,它可以工作几行,然后出现错误.因此,尽管我分配了文本,但现在文本和结果都不会被释放.那是对的吗 ?那为什么会这样呢?
I need a version of read line that is memory save. I have this "working" solution. But I'm not sure how it behaves with memory. When I enable free(text)
it works for a few lines and then I get an error. So now neither text nor result is ever freed although I malloc text. Is that correct ? And why is that so ?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readFromIn()
{
char* text = malloc(1024);
char* result = fgets(text, 1024, stdin);
if (result[strlen(result) - 1] == 10)
result[strlen(result) - 1] = 0;
//free(text);
return result;
}
我有很多短行需要阅读,我还需要stdin可以用FILE*
手柄替换.因为我只有几行,所以不需要重新分配文本.
I have A LOT of short lines to read with this and I also need stdin to be replaceable with a FILE*
handle. There is no need for me to realloc text because I have only short lines.
推荐答案
fgets
返回指向字符串的指针,因此在fgets
行之后,result
将与text
是相同的内存地址.然后,当您呼叫free (text);
时,您将返回无效的内存.
fgets
returns a pointer to the string, so after the fgets
line, result
will be the same memory address as text
. Then when you call free (text);
you are returning invalid memory.
完成result
您还可以通过结构化代码以传递类似于以下内容的缓冲区来避免使用malloc/free:
You could also avoid the malloc/free stuff by structuring your code to pass a buffer something like this:
void parent_function ()
{
char *buffer[1024];
while (readFromIn(buffer)) {
// Process the contents of buffer
}
}
char *readFromIn(char *buffer)
{
char *result = fgets(buffer, 1024, stdin);
int len;
// fgets returns NULL on error of end of input,
// in which case buffer contents will be undefined
if (result == NULL) {
return NULL;
}
len = strlen (buffer);
if (len == 0) {
return NULL;
}
if (buffer[len - 1] == '\n') {
buffer[len - 1] = 0;
return buffer;
}
如果要处理许多小而短暂的项目,则避免使用malloc/free可能是明智的选择,这样内存就不会碎片化,并且应该也更快.
Trying to avoid the malloc/free is probably wise if you are dealing with many small, short lived items so that the memory doesn't get fragmented and it should faster as well.
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