查找两个3D线段的相交点的算法 [英] The Algorithm to Find the Point of Intersection of Two 3D Line Segment
问题描述
找到两个2D线段的交点很容易; 公式很简单.但是恐怕找不到两个3D线段的交点.
Finding the point of intersection for two 2D line segment is easy; the formula is straight forward. But finding the point of intersection for two 3D line segment is not, I afraid.
在C#中最好的算法是找到两个3D线段的交点?
What is the algorithm, in C# preferably that finds the point of intersection of two 3D line segments?
我在此处找到 C ++实现.但是我不信任该解决方案,因为它偏向某个平面(请看实现部分下的perp
的实现方式,它假定对z plane
的偏爱.任何通用算法都不得假定任何平面方向或偏好).
I found a C++ implementation here. But I don't trust the solution because it makes preference of a certain plane ( look at the way perp
is implemented under the implementation section, it assumes a preference for z plane
. Any generic algorithm must not assume any plane orientation or preference).
有更好的解决方案吗?
推荐答案
I found a solution: it's here.
这个想法是利用向量代数,在这个阶段之前使用dot
和cross
来简单地解决问题:
The idea is to make use of vector algebra, to use the dot
and cross
to simply the question until this stage:
a (V1 X V2) = (P2 - P1) X V2
并计算a
.
请注意,此实现不需要任何平面或轴作为参考.
Note that this implementation doesn't need to have any planes or axis as reference.
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