结构的一部分的记忆 [英] memcpy of a part of a struct
问题描述
我有一个struct/class,它是部分的Plain Old Data(POD).
I have a struct/class which is partiall Plain Old Data (POD).
struct S {
// plain-old-data structs with only arrays and members of basic types (no pointers);
Pod1 pod1;
Pod2 pod2;
Pod3 pod3;
Pod4 pod4;
vector<int> more;
};
我经常复制S类的对象. 我想用memcpy复制它,但是S :: more阻止了它. 我想避免调用4个memcpy,而只用一个就可以提高性能. 我应该这样做吗?
I copy objects of class S a lot. I would like to copy it with memcpy, but S::more prevents it. I would like to avoid call to 4 memcpy's and make it all with one for an extra bit of performance. Should I do someting like this?
memcpy(s1, s2, sizeof(Pod1) + sizeof(Pod2) + sizeof(Pod3) + sizeof(Pod4);
我不能将它们打包在单独的结构中,因为它会破坏所有使用pod1-pod4的代码.
I can't pack them in separate struct since it would clobber all the code that uses pod1 - pod4.
什么是最佳解决方案?
推荐答案
最好的解决方案是依靠C ++自动复制构造函数和复制运算符.这样,编译器就有机会了解您的代码并对其进行优化.尝试避免在C ++代码中使用memcpy.
The best solution is to rely on C++ automatic copy constructor and copy operator. The compiler has then a chance to understand your code and optimize it well. Try to avoid memcpy in C++ code.
如果您只需要复制结构的一部分,请为其创建一个方法:
If you need to copy only part of the structure, create a method for it:
struct S {
// plain-old-data structs with only arrays and members of basic types (no pointers);
Pod1 pod1;
Pod2 pod2;
Pod3 pod3;
Pod4 pod4;
vector<int> more;
};
void copyPartOfS(S& to, const S& from)
{
s.pod1 = from.pod1;
s.pod2 = from.pod2;
s.pod3 = from.pod3;
s.pod4 = from.pod4;
}
...
S one, two;
one = two; // Full copy
copyPartOfS(one, two); // Partial copy
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