Uniform_real不接受numeric_limits :: lowest() [英] Uniform_real does not accept numeric_limits::lowest()
问题描述
我有一行:
std::uniform_real_distribution<T> distribution(std::numeric_limits<T>::lowest(),
std::numeric_limits<T>::max());
它可以编译,但在Debug(VS 2017CE)上崩溃.我的猜测是,根据std::uniform_real_distribution
的文档:
It compiles but crashes on Debug(VS 2017CE). My guess is that, according to documentation of std::uniform_real_distribution
:
要求
a ≤ b
和b-a ≤ std::numeric_limits<RealType>::max()
当我的b
是::max()
而a
是::lowest()
时,条件:
when my b
is ::max()
and a
is ::lowest()
, condition:
b-a ≤ std::numeric_limits<RealType>::max()
未实现,因为b-a
基本上将max
的值加倍.有什么办法可以解决这个问题,以便我能保持如此广泛的范围吗? ::min()
可以完美工作,但是忽略了负值.仅浮点数会出现问题.
is not fulfilled as b-a
basically doubles the value of max
. Is there any work around for this so that I will keep such a wide numbers range? ::min()
works perfectly but omits negative values. Problem occurs for floating numbers only.
推荐答案
一种方法是使用范围[-1, 1]
,然后将其乘以std::numeric_limits<T>::max()
以获得实际数字.这样可以满足b-a ≤ std::numeric_limits<RealType>::max()
要求.
One way to do this is to use the range [-1, 1]
and then multiply that by std::numeric_limits<T>::max()
to get the actual number. This lets you satisfy the b-a ≤ std::numeric_limits<RealType>::max()
requirement.
auto dis = std::uniform_real_distribution<T> dis(-1, std::nextafter(1, std::numeric_limits<T>::max()));
return dis(eng) * std::numeric_limits<T>::max();
这不会为您提供所有可能的浮点值,但可以像uniform_int_distribution
那样为您提供大量的浮点值.
This won't give you all possible floating point values but it will give you a good number of them distributed like a uniform_int_distribution
would.
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