Pygame:无法打开文件.同一目录 [英] Pygame: Couldn't open file. Same directory
问题描述
我将150个.tif图像加载到了一个glob模块中,目前无法加载它们.我是编程新手,所以我想这是我所缺少的愚蠢错误,但我似乎无法弄清楚.
I loaded 150 .tif images to a glob module and am currently unable to load them. I'm very new to programming so I imagine it's a dumb mistake I'm missing but I cant seem to figure it out.
这是代码:
import pygame, glob
types= ('*.tif')
artfile_names= []
for files in types:
artfile_names.extend(glob.glob(files))
print(artfile_names)
for artworks in artfile_names:
pygame.image.load(str(artfile_names))
谢谢您的帮助!
推荐答案
错误是您的types
变量只是一个字符串(将其括在括号中没有任何作用),因此您遍历字符串中的字母并为每个字母呼叫artfile_names.extend(glob.glob(files))
.
The mistake is that your types
variable is just a string (wrapping it in parentheses has no effect), so you iterate over the letters in the string and call artfile_names.extend(glob.glob(files))
for each letter.
逗号组成元组(空元组除外):
The comma makes the tuple (except for the empty tuple):
types = '*.tif', # This gives you a tuple with the length 1.
types = '*.tif', '*.png' # This is a tuple with two elements.
在代码的第二部分中,您需要遍历artfile_names
,调用pygame.image.load(artwork)
以从硬盘加载图像并附加生成的
In the second part of your code, you need to iterate over the artfile_names
, call pygame.image.load(artwork)
to load the image from your hard disk and append the resulting surface to a list:
images = []
for artwork in artfile_names:
images.append(pygame.image.load(artwork).convert())
调用.convert()
方法(对于具有透明性的图像,请调用.convert_alpha()
)以提高blit性能.
Call the .convert()
method (or .convert_alpha()
for images with transparency) to improve the blit performance.
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