找不到适用于void com.unity3d.player.UnityPlayer.nativeRestartActivityIndi​​cator()的实现 [英] No implementation found for void com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator()

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问题描述

我是Unity的新手,我正在尝试将Unity游戏(具有ARcore)集成到本机Android应用程序中.

I'm new to Unity, I'm trying to integrate Unity game(it has ARcore) into the native Android application.

我能够在新的HelloWorld应用中启动统一,但无法在我的真实应用(具有其他模块)中启动.

I'm able to launch unity in a new HelloWorld app but unable to launch in my real app(which has other modules).

注意:当我从Unity项目构建一个android库时,我包括了armeabi-v7a和x86体系结构.

Note: When I'm building an android library from Unity project, I'm including armeabi-v7a and x86 architectures.

java.lang.UnsatisfiedLinkError: No implementation found for void com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator() (tried Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator and Java_com_unity3d_player_UnityPlayer_nativeRestartActivityIndicator__)
        at com.unity3d.player.UnityPlayer.nativeRestartActivityIndicator(Native Method)
        at com.unity3d.player.UnityPlayer.resume(Unknown Source:37)
        at com.rccl.soakTest.UnityPlayerActivity.onResume(UnityPlayerActivity.java:58)
        at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1361)
        at android.app.Activity.performResume(Activity.java:7344)
        at android.app.ActivityThread.performResumeActivity(ActivityThread.java:3763)
        at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:3828)
        at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3036)
        at android.app.ActivityThread.-wrap11(Unknown Source:0)
        at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1696)
        at android.os.Handler.dispatchMessage(Handler.java:105)
        at android.os.Looper.loop(Looper.java:164)
        at android.app.ActivityThread.main(ActivityThread.java:6938)
        at java.lang.reflect.Method.invoke(Native Method)
        at com.android.internal.os.Zygote$MethodAndArgsCaller.run(Zygote.java:327)
        at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1374)

在以下设备上测试: SamsungS8(Oreo),Emulator-Nexus 6(Oreo)

Tested on the following Device: SamsungS8 (Oreo), Emulator-Nexus 6(Oreo)

推荐答案

尝试启用 ARM64 :

  1. 将统一性更新为2018.3
  2. 在android播放器设置中,将脚本后端"更改为 IL2CPP .
  3. 在android播放器设置中,选中 ARM64 复选框为选中状态.
  1. Update unity to 2018.3
  2. In android player settings change "scripting backend" to IL2CPP.
  3. In android player settings mark ARM64 checkbox as selected.

这篇关于找不到适用于void com.unity3d.player.UnityPlayer.nativeRestartActivityIndi​​cator()的实现的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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