CUDA Direct3D互操作性已弃用? [英] CUDA Direct3D interoperability deprecated?

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问题描述

我一直在浏览CUDA文档,并且直接3D 11互操作性,并且它已被弃用。但是,该文档没有说明执行此操作的新方法是什么,或者为什么不建议这样做。我无法在Google上找到答案。有人知道吗?

I have been looking through CUDA documentation, and Direct 3D 11 interoperability and it is saying that it is deprecated. The documentation, however, does not say what is the new way to do it, or why is it deprecated. I was unable to find answers on Google. Does anyone know?

推荐答案

CUDA Direct3D互操作不被弃用。不推荐使用某些方法。

CUDA Direct3D interop is not deprecated. Some methods are deprecated.

D3D11不推荐使用的API 在这里。已废弃的API 此处

The D3D11 non-deprecated API is here. The deprecated API is here.

CUDA示例演示不推荐使用的D3D互操作方法。

The CUDA samples demonstrate non-deprecated methods of D3D interop.

此外,CUDA 6.5 使用 IDirect3D9 对象专门弃用 D3D9活动,应将其替换而是使用 IDirect3D9ex 对象。

Also, CUDA 6.5 specifically deprecates D3D9 activity with IDirect3D9 objects, which should be replaced with IDirect3D9ex objects instead.

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