Google Play游戏::无法使用快照异常 [英] Google Play Games :: Cannot Use Snapshots Exception

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问题描述

当尝试使用Unity(0.9.11)最新的Google Play游戏api中的任何保存功能时,我收到以下异常消息

I am receiving the following exception when trying to use any of the save functionality in the latest Google Play Games api for Unity (0.9.11)

中的异常com/google/android/gms/games/snapshot/Snapshots.getSelectSnapshotIntent:java.lang.IllegalStateException:如果不启用Play控制台中的保存的游戏"功能,则无法使用快照.

但是,我和我的生产者均已验证该切换确实在开发人员控制台中设置为on.我们还确保将Google Play游戏服务和Drive API也在仪表板上也切换为开".

However, both my producer and I have verified that the toggle is indeed set to on in the Developer Console. We have also ensured that Google Play Game Services and Drive API are toggled to "on" in the dashboard as well.

因此,在这一点上,我对为什么该系统无法正常运行并且缺少正确设置它的文档感到茫然.

So, at this point, I am at a bit of a loss as to why this system doesn't function properly, and lacks the documentation to correctly set it up.

控制台设置的图片

推荐答案

您必须与测试用户进行测试.

将测试用户添加到您的游戏服务->您的游戏->测试->添加测试人员.等待5分钟.它可以与测试用户一起使用直到24小时

Google说:激活并发布保存的游戏后,Google Play游戏服务最多可能需要24个小时才能激活游戏的保存的游戏"功能.事后必须清除它才能运行的Google Play服务应用程序(在Android中:设置">应用程序">"Google Play服务",单击管理空间",然后单击清除所有数据".)

Google says: After saved game activated and published, it may take up to 24 hours for Google Play games services to activate the Saved Games feature for your game. Afted clearing Google Play Services app it has to work (In Android: Settings > Apps > Google Play services, click on Manage Space, then click on Clear All Data.)

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