Google Play游戏 [英] Google Play Games

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本文介绍了Google Play游戏的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述



我试图在正在开发的游戏中实现成就。



我已经在google play console上设置了所有内容,获取了app-id,并在清单中放入以下内容:

 < meta -data 
android:name =com.google.android.gms.games.APP_ID
android:value =@ string / app_id/>

并编写了以下方法

  GoogleApiAvailability googleApiAvailability = GoogleApiAvailability.getInstance(); 
int temp = googleApiAvailability.isGooglePlayServicesAvailable(this);
if(temp!= 0)
return;

GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN)
.requestEmail()
.build();

GoogleSignIn.getClient(this,gso);

GoogleSignInAccount帐户= GoogleSignIn.getLastSignedInAccount(this);
PlayersClient player = Games.getPlayersClient(this,account);

当我运行它时,我得到我的帐户,但运行游戏。 getPlayersClient(this,account); 出现以下错误:

lockquote
java.lang.IllegalStateException:Games APIs需要
https://www.googleapis.com/auth/games_lite 功能。


任何人都可以想出什么可能是错误的?


解决方案

我认为你应该检查:

  GoogleSignIn.hasPermissions(帐户,Games.SCOPE_GAMES_LITE)。 

如果该账户没有权限,您应该使用

  GoogleSignIn.getClient(this,gso).silentSignIn或GoogleSignIn.getClient(this,gso).getSignInIntent()

加入 startActivityForResult 以接收包含 GAMES_LITE 范围的帐户。



GoogleSignIn.hasPermissions 对于空帐户也返回false,这也可能是getLastSignedInAccount的结果。



示例:

  GoogleSignInAccount帐户= GoogleSignIn.getLastSignedInAccount(this); 

if(GoogleSignIn.hasPermissions(account,Games.SCOPE_GAMES_LITE)){
onSignIn(account);
} else {
signInClient
.silentSignIn()
.addOnCompleteListener(
this,
task - > {
if(task。 ();
onSignIn(task.getResult());
} else {
resetSignedIn();
}
});
}


Good day everyone.

I'm trying to implement Achievements in a game I'm developing.

I already set everything on google play console, got the app-id, put in the manifest the following

    <meta-data
        android:name="com.google.android.gms.games.APP_ID"
        android:value="@string/app_id" />

and wrote the following method

        GoogleApiAvailability googleApiAvailability = GoogleApiAvailability.getInstance();
        int temp = googleApiAvailability.isGooglePlayServicesAvailable(this);
        if ( temp != 0)
            return;

        GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN)
                .requestEmail()
                .build();

        GoogleSignIn.getClient(this, gso);

        GoogleSignInAccount account = GoogleSignIn.getLastSignedInAccount(this);
        PlayersClient player = Games.getPlayersClient(this, account);

When I run it I get my account, but as it runs Games.getPlayersClient(this, account); I get the following error:

java.lang.IllegalStateException: Games APIs requires https://www.googleapis.com/auth/games_lite function.

Anybody as any idea what could be wrong?

Thanks in advance.

解决方案

I think you should check:

GoogleSignIn.hasPermissions(account, Games.SCOPE_GAMES_LITE).

And if there is no permissions in that account you should use

GoogleSignIn.getClient(this, gso).silentSignIn or GoogleSignIn.getClient(this, gso).getSignInIntent() 

with startActivityForResult to receive account with GAMES_LITE scope.

GoogleSignIn.hasPermissions also returns false for null account which could be also result of the getLastSignedInAccount.

Example:

GoogleSignInAccount account = GoogleSignIn.getLastSignedInAccount(this);

if (GoogleSignIn.hasPermissions(account, Games.SCOPE_GAMES_LITE)) {
    onSignIn(account);
} else {
    signInClient
      .silentSignIn()
      .addOnCompleteListener(
          this,
          task -> {
            if (task.isSuccessful()) {
              onSignIn(task.getResult());
            } else {
              resetSignedIn();
            }
          });
}

这篇关于Google Play游戏的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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