哪一个是更快?函数调用或有条件的if语句? [英] Which one is faster ? Function call or Conditional if Statement?
问题描述
请过回答这个问题之前,需要考虑的分支prediction。
Please consider the branch prediction too before answering this question.
我有一些场景在那里我可以用功能pointer.Some这样的事帮助一个函数的调用替换条件语句。 (你可以认为基于组件的编程在继承相似类型的塞纳里奥)
I have some scenarios where i can replace a conditional statement with a call to a function with the help of function pointer.Some thing like this. (you can think of component based programming over inheritance for a similar type of senario)
class Shape
{
float Area()
{
if(type == SQUARE)
{
return length*length;
}
else if(type == RECTANGLE)
{
return length*breadth;
}
}
}
同一个类可以这样写。
The same class can be written like this.
class Shape
{
void SetAreaFunction(void *funcptr)//this function is used to set the current AreaFunc
{
CurrentAreaFunc = funcptr ;//this holds the pointer to current area func
}
float SqauareArea();//this will return square area
float RectangleArea();//this will return rectangle area
float Area()
{
currentAreaFunc();
}
}
如果你考虑到上述情况,既达到相同results.But,我在想overhead.In我避免了有一个函数调用有分支prediction问题第二种情况下的性能。
IF you consider the above cases, both achieves same results.But, I'm thinking about the performance overhead.In the second case I'm avoiding having branch prediction problem by having a function call.
现在让我知道这是更好的做法,并在这种senarios的更好的优化code'。(顺便说一句,我不喜欢的声明pre-成熟的优化是万恶之源作为,优化有它的好处,所以我认为我的优化code!)
Now let me know which is the better practice and 'better optimized code' in this kind of senarios.(btw, I don't like the statement "Pre-mature optimization is root of all evil" as, optimization has its benefits so i do consider optimizing my code!)
P.S:如果任何人提供有关怎么不好分支prediction可以,即使在组装code的详细介绍,我不介意
P.S: I don't mind if any one give a detailed overview about 'how bad branch prediction can be" even in assembly code.
更新:分析(一种类似上述code的),结果后
如果条件成功地将这种senario.Can中的任何一个给出这方面的原因?
功能调用code可能是prefetched因为没有分支code吧?但在这里它看起来其他way..branching code胜! :o
异形英特尔MAC OSX,GCC O3 / O的优化。
Update: After profiling (similar kind of above code),
If Condition succeeded in this kind of senario.Can any one give a reason for this?
Functional call code can be prefetched as there is no Branching code right? But here its looks the other way..branching code wins! :O
Profiled on Intel Mac Osx,GCC O3/Os optimisation.
推荐答案
您更换if语句与间接。
You replaced an if statement with an indirection.
您都if语句,而需要间接内存访问。
Both your if statement, and the indirection requires memory access.
然而,如果将导致短跳转 - 这将可能不会失效管道,而间接可能违反管道
However, the if will result in a short jump - which will probably won't invalidate the pipeline, while the indirection may invalidate the pipeline.
在另一方面,在间接是跳跃,而如果语句是一个条件跳转。分支predictor可能会错过。
On the other hand, the indirection is a jump, while the if statement is a conditional jump. The branch predictor may miss.
这是很难说这是没有测试它更快。我predict的if语句将获胜。
It is hard to tell which is faster without testing it. I predict that the if statement will win.
请分享你的成果!
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