基类指针与继承类指针? [英] Base class pointer vs inherited class pointer?

查看:28
本文介绍了基类指针与继承类指针?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

Suppose I have a class Dog that inherits from a class Animal. What is the difference between these two lines of code?

    Animal *a = new Dog();
    Dog *d = new Dog();

In one, the pointer is for the base class, and in the other, the pointer is for the derived class. But when would this distinction become important? For polymorphism, either one would work exactly the same, right?

解决方案

For all purposes of type-checking, the compiler treats a as if it could point to any Animal, even though you know it points to a Dog:

  • You can't pass a to a function expecting a Dog*.
  • You can't do a->fetchStick(), where fetchStick is a member function of Dog but not Animal.
  • Dog *d2 = dynamic_cast<Dog*>(d) is probably just a pointer copy on your compiler. Dog *d3 = dynamic_cast<Dog*>(a) probably isn't (I'm speculating here, I'm not going to bother checking on any compiler. The point is: the compiler likely makes different assumptions about a and d when transforming code).
  • etc.

You can call virtual functions (that is, the defined polymorphic interface) of Animal equally through either of them, with the same effect. Assuming Dog hasn't hidden them, anyway (good point, JaredPar).

For non-virtual functions which are defined in Animal, and also defined (overloaded) in Dog, calling that function via a is different from calling it via d.

这篇关于基类指针与继承类指针?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆