在+0.0,-0.0什么操作和功能,给出不同的算术结果吗? [英] What operations and functions on +0.0 and -0.0 give different arithmetic results?
问题描述
在C,当±0.0
受支持, -0.0
或 +0.0
分配到双击
通常是没有的算术的区别。虽然他们有不同的位模式,他们算术比较结果为相等。
In C, when ±0.0
is supported, -0.0
or +0.0
assigned to a double
typically makes no arithmetic difference. Although they have different bit patterns, they arithmetically compare as equal.
double zp = +0.0;
double zn = -0.0;
printf("0 == memcmp %d\n", 0 == memcmp(&zn, &zp, sizeof zp));// --> 0 == memcmp 0
printf("== %d\n", zn == zp); // --> == 1
启发由 http://stackoverflow.com/a/25312364/2410359 评论由@Pascal Cuoq,我要寻找一个在标准C多了一些功能,提供了算术不同的结果。
Inspire by a comment in http://stackoverflow.com/a/25312364/2410359 by @Pascal Cuoq, I am looking for a few more functions in standard C that provide arithmetically different results.
请注意:许多功能,如罪()
,返回 +0.0
从˚F (+0.0)
和 -0.0
从 F(-0.0)
。但这些不提供不同的运算结果。另外,2结果不应同时 NaN的
。
Note: Many functions, like sin()
, return +0.0
from f(+0.0)
and -0.0
from f(-0.0)
. But these do not provide different arithmetic results. Also the 2 results should not both be NaN
.
推荐答案
有一些标准的操作和功能,形成F的数值不同的答案(+0.0)
和 F(-0.0)
。
There are a few standard operations and functions that form numerically different answers between f(+0.0)
and f(-0.0)
.
不同的舍入的模式或其他浮点运算的实现可能会给出不同的结果。
Different rounding modes or other floating point implementations may give different results.
#include <math.h>
double inverse(double x) { return 1/x; }
double atan2m1(double y) { return atan2(y, -1.0); }
double sprintf_d(double x) {
char buf[20];
// sprintf(buf, "%+f", x); Changed to e
sprintf(buf, "%+e", x);
return buf[0]; // returns `+` or `-`
}
double copysign_1(double x) { return copysign(1.0, x); }
double signbit_d(double x) {
int sign = signbit(x); // my compile returns 0 or INT_MIN
return sign;
}
double pow_m1(double x) { return pow(x, -1.0); }
void zero_test(const char *name, double (*f)(double)) {
double fzp = (f)(+0.0);
double fzn = (f)(-0.0);
int differ = fzp != fzn;
if (fzp != fzp && fzn != fzn) differ = 0; // if both NAN
printf("%-15s f(+0):%-+15e %s f(-0):%-+15e\n",
name, fzp, differ ? "!=" : "==", fzn);
}
void zero_tests(void) {
zero_test("1/x", inverse);
zero_test("atan2(x,-1)", atan2m1);
zero_test("printf(\"%+e\")", sprintf_d);
zero_test("copysign(x,1)", copysign_1);
zero_test("signbit()", signbit_d);
zero_test("pow(x,-odd)", pow_m1);; // @Pascal Cuoq
zero_test("tgamma(x)", tgamma); // @vinc17 @Pascal Cuoq
}
Output:
1/x f(+0):+inf != f(-0):-inf
atan2(x,-1) f(+0):+3.141593e+00 != f(-0):-3.141593e+00
printf("%+e") f(+0):+4.300000e+01 != f(-0):+4.500000e+01
copysign(x,1) f(+0):+1.000000e+00 != f(-0):-1.000000e+00
signbit() f(+0):+0.000000e+00 != f(-0):-2.147484e+09
pow(x,-odd) f(+0):+inf != f(-0):-inf
tgamma(x) f(+0):+inf != f(-0):+inf
注:结果 tgamma(X)
想出了 ==
我的gcc 4.8.2的机器上,但是的正确 !=
。
Notes:
tgamma(x)
came up ==
on my gcc 4.8.2 machine, but correctly !=
on others.
rsqrt()
,又名 1 /开方()
是一个也许未来的C标准的功能。可以/不可以也行。
rsqrt()
, AKA 1/sqrt()
is a maybe future C standard function. May/may not also work.
双零= +0.0;的memcpy(安培;零&安培; X,sizeof的X)
可显示 X
比不同的位模式+0.0
,但 X
可能仍然是一个 +0.0
。我觉得有些FP格式必须是 +0.0
和 -0.0
许多位模式。 TBD。
double zero = +0.0; memcpy(&zero, &x, sizeof x)
can show x
is a different bit pattern than +0.0
but x
could still be a +0.0
. I think some FP formats have many bit patterns that are +0.0
and -0.0
. TBD.
这是由 http://stackoverflow.com/help/self-answer 提供了一个自我的答案。
This is a self-answer as provided by http://stackoverflow.com/help/self-answer.
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