Ç的Win32:拯救HBITMAP .BMP图像 [英] C Win32: save .bmp image from HBITMAP

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本文介绍了Ç的Win32:拯救HBITMAP .BMP图像的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我用图像采集工作,需要从电脑存储器中的影像并将其保存到一个图像文件。尝试了几天后,我结束了以下2个功能,它创建了一个文件和Windows操作系统能够运行.bmp文件,但位图文件是黑色(图像尺寸为900KB,640 * 480)。做任何机构有任何想法,为什么,画面为黑色?
这里有两个功能:

  LPSTR CreateBMP(HWND hAppWnd,诠释nImageType)
{
    无效* pWinGBits = NULL;
    INT I;
    Z_BITMAPINFO zWinGHeader; //为BITMAPINFO的cerating DIB
    //位图创建DC。
    hDCBits = CreateCompatibleDC(ghDCMain);    开关(nImageType)
    {
        案例bayer_filter:
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize;
        zWinGHeader.bmiHeader.biBitCount = 32;
        zWinGHeader.bmiHeader.biClrUsed = 0; // 3;
        zWinGHeader.bmiHeader.biCom pression = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        zWinGHeader.bmiColors [0] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [0] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [0] .rgbRed = 0xFF的;
        zWinGHeader.bmiColors [0] .rgbReserved = 0×00;        zWinGHeader.bmiColors [1] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [1] .rgbGreen = 0xFF的;
        zWinGHeader.bmiColors [1] .rgbRed = 0×00;
        zWinGHeader.bmiColors [1] .rgbReserved = 0×00;        zWinGHeader.bmiColors [2] .rgbBlue = 0xFF的;
        zWinGHeader.bmiColors [2] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [2] .rgbRed = 0×00;
        zWinGHeader.bmiColors [2] .rgbReserved = 0×00;
        打破;        案例color32:
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize / 4;
        zWinGHeader.bmiHeader.biBitCount = 32;
        zWinGHeader.bmiHeader.biClrUsed = 0;
        zWinGHeader.bmiHeader.biCom pression = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        zWinGHeader.bmiColors [0] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [0] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [0] .rgbRed = 0xFF的;
        zWinGHeader.bmiColors [0] .rgbReserved = 0×00;        zWinGHeader.bmiColors [1] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [1] .rgbGreen = 0xFF的;
        zWinGHeader.bmiColors [1] .rgbRed = 0×00;
        zWinGHeader.bmiColors [1] .rgbReserved = 0×00;        zWinGHeader.bmiColors [2] .rgbBlue = 0xFF的;
        zWinGHeader.bmiColors [2] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [2] .rgbRed = 0×00;
        zWinGHeader.bmiColors [2] .rgbReserved = 0×00;
        打破;        案例color24:
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize / 3;
        zWinGHeader.bmiHeader.biBitCount = 24;
        zWinGHeader.bmiHeader.biClrUsed = 0;
        zWinGHeader.bmiHeader.biCom pression = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        打破;        案例color3x16:
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize / 6;
        zWinGHeader.bmiHeader.biBitCount = 32;
        zWinGHeader.bmiHeader.biClrUsed = 0;
        zWinGHeader.bmiHeader.biCom pression = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        zWinGHeader.bmiColors [0] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [0] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [0] .rgbRed = 0xFF的;
        zWinGHeader.bmiColors [0] .rgbReserved = 0×00;        zWinGHeader.bmiColors [1] .rgbBlue = 0×00;
        zWinGHeader.bmiColors [1] .rgbGreen = 0xFF的;
        zWinGHeader.bmiColors [1] .rgbRed = 0×00;
        zWinGHeader.bmiColors [1] .rgbReserved = 0×00;        zWinGHeader.bmiColors [2] .rgbBlue = 0xFF的;
        zWinGHeader.bmiColors [2] .rgbGreen = 0×00;
        zWinGHeader.bmiColors [2] .rgbRed = 0×00;
        zWinGHeader.bmiColors [2] .rgbReserved = 0×00;
        打破;        案例bw1x10:
        //创建位图infoheader。
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biBitCount = 8;
        zWinGHeader.bmiHeader.biCom pression = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        zWinGHeader.bmiHeader.biClrUsed = 256;
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize / 2;        //创建colortable FOT位图(grayvalues​​)。
        对于(i = 0; I< 256;我++)
        {
            zWinGHeader.bmiColors [I] .rgbGreen = I;
            zWinGHeader.bmiColors [I] .rgbBlue = I;
            zWinGHeader.bmiColors [I] .rgbRed = I;            zWinGHeader.bmiColors [I] .rgbReserved = 0;
        }
        打破;        默认:
        案例bw8:
        //创建位图infoheader。
        zWinGHeader.bmiHeader.biSize = sizeof的(BITMAPINFOHEADER);
        zWinGHeader.bmiHeader.biPlanes = 1;
        zWinGHeader.bmiHeader.biBitCount = 8;
        zWinGHeader.bmiHeader.biCom pression = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage = 0;
        zWinGHeader.bmiHeader.biClrUsed =(1 <<;&下; 8);
        zWinGHeader.bmiHeader.biClrImportant = 0;
        zWinGHeader.bmiHeader.biHeight = -lYSize;
        zWinGHeader.bmiHeader.biWidth = lXSize;
        //zWinGHeader.bmiHeader.biSizeImage =((zWinGHeader.bmiHeader.biWidth * 8 +31)及〜31)/ 8
            // * zWinGHeader.bmiHeader.biHeight;        //创建colortable FOT位图(grayvalues​​)。
        对于(i = 0; I&LT; 256;我++)
        {
            zWinGHeader.bmiColors [I] .rgbGreen = I;
            zWinGHeader.bmiColors [I] .rgbBlue = I;
            zWinGHeader.bmiColors [I] .rgbRed = I;
            zWinGHeader.bmiColors [I] .rgbReserved = 0;
        }
        打破;
    }    //创造学习的身份调色板
    HPAL = CreateIdentityPalette(zWinGHeader.bmiColors);    //获取新的调色板成直流和映射到物理调色板寄存器。
    hOldPal = SelectPalette(ghDCMain,HPAL,FALSE);
    RealizePalette(ghDCMain);    //创造学习DIB-F节黵图像数据的直接访问。
    HBITMAP = CreateDIBSection(
        hDCBits,//设备上下文句柄
        (BITMAPINFO *)及zWinGHeader,//含有结构的地址
                                        //位图大小,格式和彩色数据
        DIB_RGB_COLORS,//颜色数据类型指示:RGB值
                                        //或调色板索引
        &安培; pWinGBits,//指针变量接收一个指针
                                        //位图的位值
        NULL,//可选句柄文件映射对象
        0 //偏移中的位图位值
                                        //文件映射对象
    );
    //获取位图到DC。
    hOldBitmap =(HBITMAP)选择对象(hDCBits,HBITMAP);    返回pWinGBits; //返回指针DIB
}

和这里的函数保存到.BMP:

  BOOL的SaveToFile(HBITMAP hBitmap3,LPCTSTR lpszFileName)
{
  HDC的hDC;
  INT iBits;
  WORD wBitCount;
  DWORD dwPaletteSize = 0,dwBmBitsSize = 0,dwDIBSize = 0,dwWritten = 0;
  位图Bitmap0;
  BITMAPFILEHEADER bmfHdr;
  BITMAPINFOHEADER双向;
  LPBITMAPINFOHEADER LPBI;
  手柄FH,hDib,HPAL,hOldPal2 = NULL;
  的hDC =的CreateDC(DISPLAY,NULL,NULL,NULL);
  iBits = GetDeviceCaps(HDC,BITSPIXEL)* GetDeviceCaps(HDC,飞机);
  DeleteDC(HDC);
  如果(iBits&下; = 1)
    wBitCount = 1;
  否则如果(iBits&下; = 4)
    wBitCount = 4;
  否则如果(iBits&下; = 8)
    wBitCount = 8;
  其他
    wBitCount = 24;
  GetObject的(hBitmap3,sizeof的(Bitmap0),(LPSTR)及Bitmap0);
  bi.biSize = sizeof的(BITMAPINFOHEADER);
  bi.biWidth = Bitmap0.bmWidth;
  bi.biHeight = -Bitmap0.bmHeight;
  bi.biPlanes = 1;
  bi.biBitCount = wBitCount;
  bi.biCom pression = BI_RGB;
  bi.biSizeImage = 0;
  bi.biXPelsPerMeter = 0;
  bi.biYPelsPerMeter = 0;
  bi.biClrImportant = 0;
  bi.biClrUsed = 256;
  dwBmBitsSize =((Bitmap0.bmWidth * wBitCount +31)及〜31)/ 8
                                                * Bitmap0.bmHeight;
  hDib =的GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize +的sizeof(BITMAPINFOHEADER));
  LPBI =(LPBITMAPINFOHEADER)GlobalLock(hDib);
  * LPBI =双向;  HPAL = GetStockObject(DEFAULT_PALETTE);
  如果(HPAL)
  {
    的hDC =的GetDC(NULL);
    hOldPal2 = SelectPalette(HDC(HPALETTE)HPAL,FALSE);
    RealizePalette(HDC);
  }
  的GetDIBits(HDC,hBitmap3,0,(UINT)Bitmap0.bmHeight,(LPSTR)LPBI +的sizeof(BITMAPINFOHEADER)
    + dwPaletteSize,(BITMAPINFO *)LPBI,DIB_RGB_COLORS);  如果(hOldPal2)
  {
    SelectPalette(HDC(HPALETTE)hOldPal2,TRUE);
    RealizePalette(HDC);
    ReleaseDC(NULL,HDC);
  }  FH =的CreateFile(lpszFileName,GENERIC_WRITE,0,NULL,CREATE_ALWAYS,
    FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN,NULL);  如果(FH == INVALID_HANDLE_VALUE)
    返回FALSE;  bmfHdr.bfType =覆盖0x4D42; //BM
  dwDIBSize = sizeof的(BITMAPFILEHEADER)+的sizeof(BITMAPINFOHEADER)+ dwPaletteSize + dwBmBitsSize;
  bmfHdr.bfSize = dwDIBSize;
  bmfHdr.bfReserved1 = 0;
  bmfHdr.bfReserved2 = 0;
  bmfHdr.bfOffBits =(DWORD)的sizeof(BITMAPFILEHEADER)+(DWORD)的sizeof(BITMAPINFOHEADER)+ dwPaletteSize;  WriteFile的(FH,(LPSTR)及bmfHdr,sizeof的(BITMAPFILEHEADER),放大器; dwWritten,NULL);  WriteFile的(FH,(LPSTR)LPBI,dwDIBSize,&放大器; dwWritten,NULL);
  GlobalUnlock(hDib);
  GlobalFree(hDib);
  CloseHandle的(FH);
  计数器= 1;
  返回TRUE;
}

我可以得出从内存中的图像完美地与下面的函数,所以可以肯定我没有任何问题,用于读取图像数据:

 无效DrawPicture(HDC的hDC,PBYTE pDest,PBYTE PSRC,LONG lXSize,LONG lYSize)
{
LONG lXSizeDiv,lYSizeDiv;
龙LX,LY;
DWORD dwMax;
RECT RECT;
HDC HDC;
PBYTE pTmpDest;
双fXFactor,fYFactor;
// HBRUSH HBRUSH;
//点​​对点;
开关(gzMvfgKamDef.iImageType)
{
    案例bayer_filter:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    BayerToRGB((PDWORD)pDest,PSRC,lXSize,lYSize,
                gzMvfgKamDef.iBayerQuadrant,gzMvfgKamDef.iBayerQuality);    打破;    案例color24:
    lXSizeDiv = 3;
    lYSizeDiv = 1;
    的memcpy(pDest,PSRC,(为size_t)(lXSize * lYSize));打破;    案例color32:
    lXSizeDiv = 4;
    lYSizeDiv = 1;
    的memcpy(pDest,PSRC,(为size_t)(lXSize * lYSize));
    打破;    案例color3x16:
    lXSizeDiv = 6;
    lYSizeDiv = 1;
    Conv3x16To3x8(pDest,PSRC,4,lXSize,lYSize);
    打破;    案例bw1x10:
    lXSizeDiv = 2;
    lYSizeDiv = 1;
    Conv1x10To1x8(pDest,PSRC,2,lXSize,lYSize);
    打破;    案例bw6Tap:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    Conv6TapTo1x8(pDest,PSRC,1,lXSize,lYSize);    打破;    默认:
    案例bw8:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    的memcpy(pDest,PSRC,(为size_t)(lXSize * lYSize));    打破;}
如果(gahIniDlg [NdxHistogramDlg] .hWnd)
{
    memset的(gadwHistogram,0,sizeof的(gadwHistogram));    pTmpDest = pDest;    对于(LY = 0; LY&LT; lYSize; LY ++)
    {
        为(LX = 0; LX&下; lXSize; LX ++)
        {
            gadwHistogram [* pTmpDest] ++;
            pTmpDest ++;
        }
    }    GetClientRect(gahIniDlg [NdxHistogramDlg] .hWnd,&安培; RECT);    HDC =的GetDC(gahIniDlg [NdxHistogramDlg] .hWnd);    dwMax = 0;
    为(LX = 0; LX&下; = 0xff的; LX ++)
        dwMax =(gadwHistogram [LX]&GT; dwMax)? gadwHistogram [LX]:dwMax;    fYFactor =(双)dwMax /(双)rect.bottom;
    fXFactor =(双)(rect.right - 100)/(双)为0x100;/ *
    选择对象(HDC,GetStockObject(BLACK_PEN));    对于(LX = 0; LX和LT = 0xFF的; LX + = 8)
    {
        MoveToEx(HDC,LX * fXFactor,rect.bottom,&安培;点);
        的LineTo(HDC,LX * fXFactor,rect.bottom-10);
    }
* /
    选择对象(HDC,GetStockObject(WHITE_PEN));// HBRUSH = CreateSolidBrush(GetSysColor(COLOR_WINDOW));
// HBRUSH = CreateSolidBrush(0XFFFFFF);
//选择对象(HDC,HBRUSH);
    折线(HDC,gaHistogram中,0x100);// DeleteObject的(HBRUSH);    为(LX = 0; LX&下; = 0xff的; LX ++)
    {
        gaHistogram [LX] .X =(DWORD)(fXFactor *(双)LX);
        gaHistogram [LX] .Y = rect.bottom - (DWORD)((双)gadwHistogram [LX] / fYFactor);
    }    选择对象(HDC,GetStockObject(BLACK_PEN));    折线(HDC,gaHistogram中,0x100);    ReleaseDC(gahIniDlg [NdxHistogramDlg] .hWnd,HDC);
}//显示位图
StretchBlt(HDC,rcWin.left,rcWin.top,lXSize / lXSizeDiv,lYSize / lYSizeDiv,
        hDCBits,0,0,lXSize / lXSizeDiv,lYSize / lYSizeDiv,SRCCOPY);
//的BitBlt(HDC,rcWin.left,rcWin.top,lXSize / lXSizeDiv,lYSize / lYSizeDiv,
            // hDCBits,0,0,SRCCOPY);}


解决方案

我刚刚发现我在code的另一部分我是用了愚蠢的错误:

  //转换图像以位图和显示它
DrawPicture(ghDCMain,pWinGBitmap,gpbImageData,lXSize,lYSize);
如果(计数器!= 1){
  hBitmap2 = CreateCompatibleBitmap(hDCBits,lXSize,lYSize);
  的SaveToFile(hBitmap2,C:\\\\ t.bmp);
  OutputDebugString的(测试!!!!);
}

通过删除 hBitmap2 = CreateCompatibleBitmap(hDCBits,lXSize,lYSize); 行,并改变hBitmap2到HBITMAP CreateDIBSection()的结果,它精美保存图像。谢谢大家的帮助。

I am working with a framegrabber and need to get the images from computer memory and save them on an image file. after trying for couple of days I end up with the following 2 functions, which creates a file and windows OS is able to run the .bmp file, but the bitmap file is black (the image size is 900KB , 640*480). does any body has any idea why, the picture is in black? here are the two functions :

LPSTR CreateBMP( HWND hAppWnd, int nImageType )
{          
    void            * pWinGBits = NULL;
    int             i;
    Z_BITMAPINFO    zWinGHeader;    //  bitmapinfo for cerating the DIB
    //  create DC for bitmap.
    hDCBits = CreateCompatibleDC( ghDCMain );

    switch ( nImageType )
    {
        case bayer_filter:
        zWinGHeader.bmiHeader.biSize            = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes          = 1;
        zWinGHeader.bmiHeader.biClrImportant    = 0;
        zWinGHeader.bmiHeader.biHeight          = -lYSize;
        zWinGHeader.bmiHeader.biWidth           = lXSize;
        zWinGHeader.bmiHeader.biBitCount        = 32;
        zWinGHeader.bmiHeader.biClrUsed         = 0;//3;
        zWinGHeader.bmiHeader.biCompression     = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage       = 0;
        zWinGHeader.bmiColors[0].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[0].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[0].rgbRed         = 0xFF;
        zWinGHeader.bmiColors[0].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[1].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[1].rgbGreen       = 0xFF;
        zWinGHeader.bmiColors[1].rgbRed         = 0x00;
        zWinGHeader.bmiColors[1].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[2].rgbBlue        = 0xFF;
        zWinGHeader.bmiColors[2].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[2].rgbRed         = 0x00;
        zWinGHeader.bmiColors[2].rgbReserved    = 0x00;
        break;

        case color32:
        zWinGHeader.bmiHeader.biSize            = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes          = 1;
        zWinGHeader.bmiHeader.biClrImportant    = 0;
        zWinGHeader.bmiHeader.biHeight          = -lYSize;
        zWinGHeader.bmiHeader.biWidth           = lXSize/4;
        zWinGHeader.bmiHeader.biBitCount        = 32;
        zWinGHeader.bmiHeader.biClrUsed         = 0;
        zWinGHeader.bmiHeader.biCompression     = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage       = 0;
        zWinGHeader.bmiColors[0].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[0].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[0].rgbRed         = 0xFF;
        zWinGHeader.bmiColors[0].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[1].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[1].rgbGreen       = 0xFF;
        zWinGHeader.bmiColors[1].rgbRed         = 0x00;
        zWinGHeader.bmiColors[1].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[2].rgbBlue        = 0xFF;
        zWinGHeader.bmiColors[2].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[2].rgbRed         = 0x00;
        zWinGHeader.bmiColors[2].rgbReserved    = 0x00;
        break;

        case color24:
        zWinGHeader.bmiHeader.biSize            = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes          = 1;
        zWinGHeader.bmiHeader.biClrImportant    = 0;
        zWinGHeader.bmiHeader.biHeight          = -lYSize;
        zWinGHeader.bmiHeader.biWidth           = lXSize/3;
        zWinGHeader.bmiHeader.biBitCount        = 24;
        zWinGHeader.bmiHeader.biClrUsed         = 0;
        zWinGHeader.bmiHeader.biCompression     = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage       = 0;
        break;

        case color3x16:
        zWinGHeader.bmiHeader.biSize            = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes          = 1;
        zWinGHeader.bmiHeader.biClrImportant    = 0;
        zWinGHeader.bmiHeader.biHeight          = -lYSize;
        zWinGHeader.bmiHeader.biWidth           = lXSize/6;
        zWinGHeader.bmiHeader.biBitCount        = 32;
        zWinGHeader.bmiHeader.biClrUsed         = 0;
        zWinGHeader.bmiHeader.biCompression     = BI_BITFIELDS;
        zWinGHeader.bmiHeader.biSizeImage       = 0;
        zWinGHeader.bmiColors[0].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[0].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[0].rgbRed         = 0xFF;
        zWinGHeader.bmiColors[0].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[1].rgbBlue        = 0x00;
        zWinGHeader.bmiColors[1].rgbGreen       = 0xFF;
        zWinGHeader.bmiColors[1].rgbRed         = 0x00;
        zWinGHeader.bmiColors[1].rgbReserved    = 0x00;

        zWinGHeader.bmiColors[2].rgbBlue        = 0xFF;
        zWinGHeader.bmiColors[2].rgbGreen       = 0x00;
        zWinGHeader.bmiColors[2].rgbRed         = 0x00;
        zWinGHeader.bmiColors[2].rgbReserved    = 0x00;
        break;

        case bw1x10:
        //  create bitmap-infoheader.
        zWinGHeader.bmiHeader.biSize        = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes      = 1;
        zWinGHeader.bmiHeader.biBitCount    = 8;
        zWinGHeader.bmiHeader.biCompression = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage   = 0;
        zWinGHeader.bmiHeader.biClrUsed     = 256;
        zWinGHeader.bmiHeader.biClrImportant= 0;
        zWinGHeader.bmiHeader.biHeight      = -lYSize;
        zWinGHeader.bmiHeader.biWidth       = lXSize/2;

        //  create colortable fot bitmap (grayvalues).
        for (i = 0; i < 256; i++) 
        {
            zWinGHeader.bmiColors[i].rgbGreen   = i;
            zWinGHeader.bmiColors[i].rgbBlue    = i;
            zWinGHeader.bmiColors[i].rgbRed     = i;

            zWinGHeader.bmiColors[i].rgbReserved = 0;
        }
        break;

        default:
        case bw8:
        //  create bitmap-infoheader.
        zWinGHeader.bmiHeader.biSize        = sizeof( BITMAPINFOHEADER );
        zWinGHeader.bmiHeader.biPlanes      = 1;
        zWinGHeader.bmiHeader.biBitCount    = 8;
        zWinGHeader.bmiHeader.biCompression = BI_RGB;
        zWinGHeader.bmiHeader.biSizeImage   = 0;        
        zWinGHeader.bmiHeader.biClrUsed     = (1<<8);       
        zWinGHeader.bmiHeader.biClrImportant= 0;
        zWinGHeader.bmiHeader.biHeight      = -lYSize;
        zWinGHeader.bmiHeader.biWidth       = lXSize;
        //zWinGHeader.bmiHeader.biSizeImage = ((zWinGHeader.bmiHeader.biWidth * 8 +31) & ~31) /8
            //                                  * zWinGHeader.bmiHeader.biHeight; 

        //  create colortable fot bitmap (grayvalues).
        for (i = 0; i < 256; i++) 
        {
            zWinGHeader.bmiColors[i].rgbGreen   = i;        
            zWinGHeader.bmiColors[i].rgbBlue    = i;
            zWinGHeader.bmiColors[i].rgbRed     = i;            
            zWinGHeader.bmiColors[i].rgbReserved = 0;           
        }
        break;
    }

    //  cerate identity palette 
    hPal = CreateIdentityPalette( zWinGHeader.bmiColors );

    //  get new palette into DC and map into physical palette register.
    hOldPal = SelectPalette( ghDCMain, hPal, FALSE);    
    RealizePalette( ghDCMain );

    //  cerate DIB-Section f黵 direct access of image-data.
    hBitmap = CreateDIBSection(
        hDCBits,                        //  handle of device context
        (BITMAPINFO *)&zWinGHeader,     //  address of structure containing
                                        //  bitmap size, format and color data
        DIB_RGB_COLORS,                 //  color data type indicator: RGB values
                                        //  or palette indices
        &pWinGBits,                     //  pointer to variable to receive a pointer
                                        //  to the bitmap's bit values
        NULL,                           //  optional handle to a file mapping object
        0                               //  offset to the bitmap bit values within
                                        //  the file mapping object
    );      
    //  get bitmap into DC .
    hOldBitmap = (HBITMAP)SelectObject( hDCBits, hBitmap );

    return pWinGBits;           //  return pointer to DIB 
}

and here is the function for saving into .bmp :

BOOL SaveToFile(HBITMAP hBitmap3, LPCTSTR lpszFileName)
{   
  HDC hDC;
  int iBits;
  WORD wBitCount;
  DWORD dwPaletteSize=0, dwBmBitsSize=0, dwDIBSize=0, dwWritten=0;
  BITMAP Bitmap0;
  BITMAPFILEHEADER bmfHdr;
  BITMAPINFOHEADER bi;
  LPBITMAPINFOHEADER lpbi;
  HANDLE fh, hDib, hPal,hOldPal2=NULL;
  hDC = CreateDC("DISPLAY", NULL, NULL, NULL);
  iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
  DeleteDC(hDC);
  if (iBits <= 1)
    wBitCount = 1;
  else if (iBits <= 4)
    wBitCount = 4;
  else if (iBits <= 8)
    wBitCount = 8;
  else
    wBitCount = 24; 
  GetObject(hBitmap3, sizeof(Bitmap0), (LPSTR)&Bitmap0);
  bi.biSize = sizeof(BITMAPINFOHEADER);
  bi.biWidth = Bitmap0.bmWidth;
  bi.biHeight =-Bitmap0.bmHeight;
  bi.biPlanes = 1;
  bi.biBitCount = wBitCount;
  bi.biCompression = BI_RGB;
  bi.biSizeImage = 0;
  bi.biXPelsPerMeter = 0;
  bi.biYPelsPerMeter = 0;
  bi.biClrImportant = 0;
  bi.biClrUsed = 256;
  dwBmBitsSize = ((Bitmap0.bmWidth * wBitCount +31) & ~31) /8
                                                * Bitmap0.bmHeight; 
  hDib = GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
  lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
  *lpbi = bi;

  hPal = GetStockObject(DEFAULT_PALETTE);
  if (hPal)
  { 
    hDC = GetDC(NULL);
    hOldPal2 = SelectPalette(hDC, (HPALETTE)hPal, FALSE);
    RealizePalette(hDC);
  }


  GetDIBits(hDC, hBitmap3, 0, (UINT) Bitmap0.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER) 
    +dwPaletteSize, (BITMAPINFO *)lpbi, DIB_RGB_COLORS);

  if (hOldPal2)
  {
    SelectPalette(hDC, (HPALETTE)hOldPal2, TRUE);
    RealizePalette(hDC);
    ReleaseDC(NULL, hDC);
  }

  fh = CreateFile(lpszFileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS, 
    FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); 

  if (fh == INVALID_HANDLE_VALUE)
    return FALSE; 

  bmfHdr.bfType = 0x4D42; // "BM"
  dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
  bmfHdr.bfSize = dwDIBSize;
  bmfHdr.bfReserved1 = 0;
  bmfHdr.bfReserved2 = 0;
  bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;

  WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);

  WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
  GlobalUnlock(hDib);
  GlobalFree(hDib);
  CloseHandle(fh);
  counter=1;
  return TRUE;
} 

I CAN Draw the images from memory perfectly with the following function, so for sure I dont have any problem for reading the image data :

void DrawPicture( HDC hDC, PBYTE pDest, PBYTE pSrc, LONG lXSize, LONG lYSize )
{    
LONG    lXSizeDiv, lYSizeDiv;
LONG    lX, lY;
DWORD   dwMax;
RECT    rect;
HDC     hdc;
PBYTE   pTmpDest;
double  fXFactor, fYFactor;
//  HBRUSH  hBrush;
//  POINT   Point;


switch( gzMvfgKamDef.iImageType )
{
    case bayer_filter:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    BayerToRGB( (PDWORD) pDest, pSrc, lXSize, lYSize, 
                gzMvfgKamDef.iBayerQuadrant, gzMvfgKamDef.iBayerQuality );

    break;

    case color24:
    lXSizeDiv = 3;
    lYSizeDiv = 1;
    memcpy( pDest, pSrc, (size_t)( lXSize * lYSize ) );

break;

    case color32:
    lXSizeDiv = 4;
    lYSizeDiv = 1;
    memcpy( pDest, pSrc, (size_t)( lXSize * lYSize ) );


    break;

    case color3x16:
    lXSizeDiv = 6;
    lYSizeDiv = 1;
    Conv3x16To3x8( pDest, pSrc, 4, lXSize, lYSize );


    break;

    case bw1x10:
    lXSizeDiv = 2;
    lYSizeDiv = 1;
    Conv1x10To1x8( pDest, pSrc, 2, lXSize, lYSize );


    break;

    case bw6Tap:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    Conv6TapTo1x8( pDest, pSrc, 1, lXSize, lYSize );

    break;

    default:
    case bw8:
    lXSizeDiv = 1;
    lYSizeDiv = 1;
    memcpy( pDest, pSrc, (size_t)( lXSize * lYSize ) );

    break;

}


if( gahIniDlg[ NdxHistogramDlg ].hWnd )
{
    memset( gadwHistogram, 0, sizeof( gadwHistogram) );

    pTmpDest = pDest;

    for ( lY = 0; lY < lYSize; lY++ )
    {
        for ( lX = 0; lX < lXSize; lX++ )
        {
            gadwHistogram[ *pTmpDest ]++;
            pTmpDest++;
        }
    }

    GetClientRect ( gahIniDlg[ NdxHistogramDlg ].hWnd, &rect) ;

    hdc = GetDC ( gahIniDlg[ NdxHistogramDlg ].hWnd );

    dwMax = 0;
    for ( lX = 0 ; lX <= 0xff; lX++ )
        dwMax = ( gadwHistogram[ lX ] > dwMax ) ? gadwHistogram[ lX ] : dwMax;

    fYFactor = (double) dwMax / (double) rect.bottom;
    fXFactor = (double) ( rect.right - 100 ) / (double) 0x100;

/*
    SelectObject (hdc, GetStockObject (BLACK_PEN)) ;

    for( lX = 0; lX <= 0xff; lX+=8 )
    {
        MoveToEx( hdc, lX * fXFactor, rect.bottom, &Point );
        LineTo( hdc, lX * fXFactor, rect.bottom-10 );
    }
*/
    SelectObject (hdc, GetStockObject (WHITE_PEN)) ;

//      hBrush = CreateSolidBrush( GetSysColor( COLOR_WINDOW ));
//      hBrush = CreateSolidBrush( 0xffffff );
//      SelectObject (hdc, hBrush);


    Polyline( hdc, gaHistogram, 0x100 );

//      DeleteObject( hBrush );

    for ( lX = 0 ; lX <= 0xff; lX++ )
    {
        gaHistogram[ lX ].x = (DWORD)( fXFactor * (double)lX ); 
        gaHistogram[ lX ].y = rect.bottom - (DWORD)( (double) gadwHistogram[ lX ] / fYFactor );
    }

    SelectObject (hdc, GetStockObject (BLACK_PEN)) ;

    Polyline( hdc, gaHistogram, 0x100 );

    ReleaseDC ( gahIniDlg[ NdxHistogramDlg ].hWnd , hdc ) ;
}

//  display the bitmap
StretchBlt( hDC, rcWin.left, rcWin.top, lXSize / lXSizeDiv, lYSize / lYSizeDiv, 
        hDCBits, 0, 0, lXSize / lXSizeDiv, lYSize / lYSizeDiv, SRCCOPY );
//BitBlt( hDC, rcWin.left, rcWin.top, lXSize / lXSizeDiv, lYSize / lYSizeDiv, 
            //hDCBits, 0, 0,  SRCCOPY );

}

解决方案

I just find out I had a silly mistake in another part of my code I was using :

// Convert Image to bitmap and display it
DrawPicture( ghDCMain, pWinGBitmap, gpbImageData, lXSize, lYSize  );    
if(counter!=1) {
  hBitmap2 = CreateCompatibleBitmap (hDCBits, lXSize, lYSize);
  SaveToFile(hBitmap2, "c:\\t.bmp");
  OutputDebugString("tested !!!!");
}

by deleting the hBitmap2 = CreateCompatibleBitmap (hDCBits, lXSize, lYSize); line, and changing the hBitmap2 to hBitmap the result of CreateDIBSection(), it saved the image beautifully. THANK YOU EVERYONE FOR YOUR HELP.

这篇关于Ç的Win32:拯救HBITMAP .BMP图像的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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