为什么它更好地调用ResourceManager类直接通过名字而不是加载资源? [英] Why is it better to call the ResourceManager class as opposed to loading resources directly by name?

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问题描述

我工作的定位一个大的项目,我是这样做,通过手动创建一个大的资源文件,并调用代码中的每个串的名字。而不是调用的的ResourceManager ,并使用的GetString (对于对话框,等等),我只是通过更换每个字符串 Resources.ClassName_MethodName_StringName

I was working on localizing a large project, and I was doing that by creating a large resource file manually, and calling each string by name in the code. Instead of calling the ResourceManager and using GetString (for dialog boxes, etc), I was simply replacing each string by Resources.ClassName_MethodName_StringName.

我有一种感觉,我应该可以使用的ResourceManager ,但我想知道为什么它更好之前,我改变了我所有的代码来使用它。

I have a feeling I'm supposed to be using the ResourceManager, but I want to understand why it's better before I change all of my code to use it.

推荐答案

那么,有没有理由直接使用ResourceManager(一些例外情况将适用),因为如果你使用来自RESX档案生成的代码它是所有以下内容:

Well, there's no reason to use the ResourceManager directly (some exceptions to that will apply), because if you use generated code from the resx-Files all it does is the following:

public static string MyResourceName {
    get {
        return ResourceManager.GetString("MyResourceName", resourceCulture);
    }
}

这是伟大的,因为你会得到编译时验证你的资源名称是免费的!

This is great, since you get Compile-Time validation of your resource-names for free!

这篇关于为什么它更好地调用ResourceManager类直接通过名字而不是加载资源?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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