我应该使用double还是float? [英] Should I use double or float?

查看:356
本文介绍了我应该使用double还是float?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在C ++中使用一个而不是另一个的优点和缺点是什么?

What are the advantages and disadvantages of using one instead of the other in C++?

推荐答案

如果你想知道真正的答案,您应该阅读每一个计算机科学家应该知道的浮点算术

If you want to know the true answer, you should read What Every Computer Scientist Should Know About Floating-Point Arithmetic.

简而言之,虽然 double 允许表示,对于某些计算,它会产生较大误差。 正确选择是:使用尽可能多的精度,但不要更多选择正确的算法

In short, although double allows for higher precision in its representation, for certain calculations it would produce larger errors. The "right" choice is: use as much precision as you need but not more and choose the right algorithm.

许多编译器以非严格模式进行扩展浮点数学运算(即使用硬件中可用的更宽的浮点类型,例如80位和128位浮点数),这也应该考虑在内。实际上,您可以几乎看不到任何速度差异 - 它们本来就是硬件本身。

Many compilers do extended floating point math in "non-strict" mode anyway (i.e. use a wider floating point type available in hardware, e.g. 80-bits and 128-bits floating), this should be taken into account as well. In practice, you can hardly see any difference in speed -- they are natives to hardware anyway.

这篇关于我应该使用double还是float?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆