指针到成员的混淆 [英] Pointer-to-member confusion

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本文介绍了指针到成员的混淆的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想要了解这个程式中错误的一致性:

  #include< iostream> ; 

class A {
public:
void test();
int x = 10;

};

void A :: test(){

std :: cout< x < std :: endl; //(1)
std :: cout<< A :: x< std :: endl; //(2)

int * p =& x;
// int * q =& A :: x; //错误:无法将初始化中的'int A :: *'转换为'int *' //(3)


}

int main(){

const int A :: * a =& A ::X; //(4)

A b;

b.test();

}

输出 10 10 。我标记了程序的4分,但(3)是我最大的问题:


  1. x 是从成员函数内部正常提取的。

  2. x c>返回对象 x

  3. int lvalue(2)中,为什么& A :: x int * ,而是返回 int A :: * ?范围操作符甚至优先于& 运算符,因此应首先运行 A :: x code> int lvalue。即这应该与&(A :: x)相同? (添加括号确实工作顺便)。

  4. 这里有点不同,当然,scope运算符引用一个类成员,但没有引用的对象。

那么为什么 A :: x 对象 x ,而是返回成员的地址,忽略 :: 之前 ;

C ++标准没有明确指定运算符优先级; 可以从语法规则中隐含地推导出运算符优先级,但是这种方法不能理解偶尔的特殊情况,例如不适合运算符优先级的传统模型。



[expr.unary.op] / 3:


一元& 运算符是指向其操作数的指针。操作数应为左值或 qualified-id 。如果操作数是
qualified-id 命名某个类的非静态或变体成员 m 类型 T 的C ,结果具有指向类 C 类型
T ',并且是指定 C :: m 的prvalue。否则,如果表达式的类型是 T ,结果具有类型指向 T ',并且是prvalue即指定对象的地址或指向指定函数的指针。


/ 4:


指向成员的指针仅在使用显式& 时形成,其操作数为 -id 未括在括号中。 [注意:
也就是表达式&(qualified-id),其中 qualified-id 括在圆括号中,不会形成类型为指向成员的指针的表达式。


[expr.prim.general] / 9:


一个 nested-name-specifier ,表示一个类, c $ c> template ,然后是该类或其基类的成员的名称是 qualified-id


它是一个表达式& A :: x A 如果 x 的成员 x c $ c>是非联合类 A 的非静态成员,并且运算符优先级对此没有影响。


I'm trying to understand the consistency in the error that is thrown in this program:

#include <iostream>

class A{
public:
    void test();
    int x = 10;

};

void A::test(){

    std::cout << x << std::endl; //(1)
    std::cout << A::x << std::endl; //(2)

    int* p = &x;
    //int* q = &A::x; //error: cannot convert 'int A::*' to 'int*' in initialization| //(3)


}

int main(){

    const int A::* a = &A::x; //(4)

    A b;

    b.test();

}

The output is 10 10. I labelled 4 points of the program, but (3) is my biggest concern:

  1. x is fetched normally from inside a member function.
  2. x of the object is fetched using the scope operator and an lvalue to the object x is returned.
  3. Given A::x returned an int lvalue in (2), why then does &A::x return not int* but instead returns int A::*? The scope operator even takes precedence before the & operator so A::x should be run first, returning an int lvalue, before the address is taken. i.e. this should be the same as &(A::x) surely? (Adding parentheses does actually work by the way).
  4. A little different here of course, the scope operator referring to a class member but with no object to which is refers.

So why exactly does A::x not return the address of the object x but instead returns the address of the member, ignoring precedence of :: before &?

解决方案

The C++ standard doesn't explicitly specify operator precedence; it's possible to deduce operator precedence implicitly from the grammar rules, but this approach fails to appreciate the occasional special case like this which doesn't fit into a traditional model of operator precedence.

[expr.unary.op]/3:

The result of the unary & operator is a pointer to its operand. The operand shall be an lvalue or a qualified-id. If the operand is a qualified-id naming a non-static or variant member m of some class C with type T, the result has type 'pointer to member of class C of type T' and is a prvalue designating C::m. Otherwise, if the type of the expression is T, the result has type 'pointer to T' and is a prvalue that is the address of the designated object or a pointer to the designated function.

/4:

A pointer to member is only formed when an explicit & is used and its operand is a qualified-id not enclosed in parentheses. [ Note: that is, the expression &(qualified-id), where the qualified-id is enclosed in parentheses, does not form an expression of type 'pointer to member'.

[expr.prim.general]/9:

A nested-name-specifier that denotes a class, optionally followed by the keyword template, and then followed by the name of a member of either that class or one of its base classes, is a qualified-id.

What it all adds up to is that an expression of the form &A::x has the type "pointer to member x of class A" if x is a non-static member of a non-union class A, and operator precedence has no influence on this.

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