为什么mkdir的行为在不同的Linux发行版上有所不同? [英] Why does the behavior of mkdir differs on different Linux distros?

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问题描述

我试图创建名为1 2 3 4的文件夹,使用下面的C ++程序。我可以在 RHEL 中成功实现。
但是,在 ubuntu 13.10 中创建了一个名为{1..4}的文件夹。

I was trying to create folders named 1 2 3 4, using the C++ program below. I can successfully achieve that in RHEL. However it created a folder named {1..4} in ubuntu 13.10.

为什么会发生这种情况?谢谢您帮助我!

Why does this happen? Thank you for helping me!

    #include <cstdlib>

    int main()
    {
        std::system("mkdir {1..4}");
    }

这是我们产品中CPP单元测试的一部分。是的,它的丑陋。但我恐怕在这种情况下可以做的事很少。

It's a part of CPP unit test in our product. Yes, it's ugly. But I am afraid very few thing can be done in this situation.

你是对的。
在RHEL中,
sh -c'echo {1..4}'
1 2 3 4

You are right. In RHEL, sh -c 'echo {1..4}' 1 2 3 4

在Ubuntu
sh -c'echo {1..4}'
{1..4}

In Ubuntu sh -c 'echo {1..4}' {1..4}

所以我使用下面的程序。有用!
#include

So I use the program below instead. It works! #include

int main()
{
    std::system("bash -c 'mkdir {1..4}'");
}

似乎系统默认使用sh ....谢谢你的回答!

seems system use sh by default....Thank you for your answer!

推荐答案

有一点术语:Linux有文件系统中的%28个计算%29rel =nofollow>目录,不是文件夹(文件夹可以在桌面上可视化显示,但这是桌面细节)。

A bit of terminology: Linux has directories in its file systems, not "folders" (folders may appear visually on the desktop, but that is a desktop detail).

您不需要使用 system(3)(正在运行 sh bash !)。
和POSIX sh 不知道 {1..4} 符号,因此 {1..4} 字符串传递到 / bin / mkdir 命令a href =http://man7.org/linux/man-pages/man1/mkdir.1.html =nofollow> mkdir(1) ...)。

You don't need to use system(3) (which is running sh not bash!). And POSIX sh don't know the {1..4} notation, hence the {1..4} string is passed verbatim to /bin/mkdir command (see mkdir(1) ...).

执行

 sh -c 'echo {1..4}'

来测试 sh c $ c> {1..4} 符号。

to test that sh don't understand the {1..4} notation.

(所以这是一个在旧RHEL中的错误, $ c> / bin / sh 是 / bin / bash 的符号链接,而在Debian和Ubuntu上,它是符合Posix标准的符号链接,更快 / bin / dash

(so it is a bug in your old RHEL, where perhaps /bin/sh is a symlink to /bin/bash while on Debian and Ubuntu it is a symlink to the more Posix compliant and faster /bin/dash)

只需使用 mkdir(2)系统调用和代码

Just use the mkdir(2) syscall and code

#include <cstdlib>
#include <cstdio>
#include <sys/stat.h>
#include <sys/types.h>

int main() {
   for (int i=1; i<=4; i++) {
      char buf[8];
      snprintf(buf, sizeof(buf), "%d", i);
      if (mkdir(buf, 0755))
        { perror("mkdir"); exit(EXIT_FAILURE); };
   }
}



我希望你不想创建单个目录 1 2 3 4 。这是可能和容易,但它真的是味道差。为了您的心理安全,在目录名称中只能使用字母,数字和下划线 _

I hope you don't want to create a single directory named 1 2 3 4. It is possible and easy, but it really is poor taste. For your mental safety, use only letters, digits and underscores _ in directory names.

href =http://man7.org/linux/man-pages/man3/snprintf.3.html =nofollow> snprintf(3)将int转换为字符缓冲区。使用 C ++ 11 ,您可以使用 std :: to_string c_str ...

I am using snprintf(3) to convert an int to a character buffer. With C++11 you could use std::to_string and c_str ...

阅读高级Linux编程 ...

使用 mkdir(2) syscall而不是通过 system(3)调用的命令有几个重要的优点:

Using the mkdir(2) syscall instead of going thru a command invoked by system(3) has several important advantages:


  • 更快,您不需要 fork(2)一个 / bin / sh -c shell如 system(3)应该这样做。

  • 它使用更少的资源,因为没有额外的进程是 fork ,因此您的程序将仍然运行,当你达到你的极限(见 setrlimit(2) ...)

  • 它更可靠。应该 mkdir(2)失败,你可以(而且应该)很好地处理故障。请参见 errno(3) strerror(3) ....

  • it is much faster, you don't need to fork(2) a /bin/sh -c shell like system(3) should do.
  • it uses much less resources, since no additional process is fork-ed, so your program will still run when you have reached your limits (see setrlimit(2) ...)
  • it is more reliable. Should mkdir(2) fail you could (and should) handle the failure nicely. See errno(3) and strerror(3) ....

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