初始化器列表在一个范围for循环 [英] Initializer list in a range for loop

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问题描述

我有一个不同类型的对象从一个超类型派生。我不知道如果使用 std :: initializer 列表在一个范围内的循环像这样有什么缺点:

  for(auto object:std :: initializer_list< Object *> {object1,object2,object3}){
}
pre>

它是完全正确和有效的,还是最好使用数组?对我来说, std :: array 解决方案似乎对编译器更加限制,并且有明确说明大小的缺点:

  for(auto object:std :: array< Object *,3> {object1,object2,object3}){
}

有没有其他或更好的方法迭代显式给定的对象列表?

解决方案

在循环中不需要使用详细的 std :: initializer_list

  #include< iostream> 
#include< initializer_list>

struct B {virtual int fun(){return 0; }};
struct D1:B {int fun(){return 1; }};
struct D2:B {int fun(){return 2; }};

int main()
{
D1 x;
D2 y;

B * px =& x;
B * py =& y;

for(auto& e:{px,py})
std :: cout< e-> fun()< \\\
;
}

活动示例



fly不定义 px py ,你可以使用 std :: initializer_list< B * > {& x,& y}


I have objects of different types derived from a single super-type. I wonder if there are any disadvantages in using std::initializer list in a range for loop like this:

for(auto object: std::initializer_list<Object *>{object1, object2, object3}) {
}

Is it completely OK and efficient or would it be better to use an array? To me the std::array solution seems to be more restrictive for the compiler and there is a disadvantage of explicitly stating the size:

for(auto object: std::array<Object*, 3>{object1, object2, object3}) {
}

Is there any other or nicer way of iterating over an explicitly given list of objects?

解决方案

There is no need to use the verbose std::initializer_list inside the loop

#include <iostream>
#include <initializer_list>

struct B { virtual int fun() { return 0; } };
struct D1 : B { int fun() { return 1; } };
struct D2 : B { int fun() { return 2; } };

int main()
{
    D1 x;
    D2 y;

    B* px = &x;
    B* py = &y;

    for (auto& e : { px, py })
            std::cout << e->fun() << "\n";    
}

Live Example.

If you want to do it on-the-fly without defining px and py, you can indeed use std::initializer_list<B*>{ &x, &y } inside the loop.

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