UIButton:使命中区域大于默认命中区域 [英] UIButton: Making the hit area larger than the default hit area

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问题描述

我有一个问题处理UIButton及其命中区。我在界面生成器中使用信息黑暗按钮,但我发现击中面积对于某些人的手指来说不够大。



以编程方式或在Interface Builder中增加按钮的命中区域而不改变InfoButton图形的大小?

解决方案

p>因为我使用的是背景图片,所以这些解决方案都不适合我。这里是一个解决方案,做一些有趣的目标c魔法,并提供一个最小的代码解决方案。



首先,添加一个类别到 UIButton

UIButton + Extensions.h

  @interface UIButton(扩展)

@property ,assign)UIEdgeInsets hitTestEdgeInsets;

@end

UIButton + Extensions.m

  #importUIButton + Extensions.h
#import< objc /runtime.h>

@implementation UIButton(Extensions)

@dynamic hitTestEdgeInsets;

static const NSString * KEY_HIT_TEST_EDGE_INSETS = @HitTestEdgeInsets;

- (void)setHitTestEdgeInsets:(UIEdgeInsets)hitTestEdgeInsets {
NSValue * value = [NSValue value:& hitTestEdgeInsets withObjCType:@encode(UIEdgeInsets)];
objc_setAssociatedObject(self,& KEY_HIT_TEST_EDGE_INSETS,value,OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}

- (UIEdgeInsets)hitTestEdgeInsets {
NSValue * value = objc_getAssociatedObject(self,& KEY_HIT_TEST_EDGE_INSETS);
if(value){
UIEdgeInsets edgeInsets; [value getValue:& edgeInsets]; return edgeInsets;
} else {
return UIEdgeInsetsZero;
}
}

- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
if(UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets,UIEdgeInsetsZero) ||!self.enabled || self.hidden){
return [super pointInside:point withEvent:event];
}

CGRect relativeFrame = self.bounds;
CGRect hitFrame = UIEdgeInsetsInsetRect(relativeFrame,self.hitTestEdgeInsets);

return CGRectContainsPoint(hitFrame,point);
}

@end

所有你需要做的是设置按钮的边缘插入。注意,我选择添加插入,所以如果你想让命中区域更大,你必须使用负数。

  [button setHitTestEdgeInsets:UIEdgeInsetsMake(-10,-10,-10,-10)]; 

注意:请记住导入类别( #importUIButton + Extensions。 h)。


I have a question dealing with UIButton and its hit area. I am using the Info Dark button in interface builder, but I am finding that the hit area is not large enough for some people's fingers.

Is there a way to increase the hit area of a button either programmatically or in Interface Builder without changing the size of the InfoButton graphic?

解决方案

Since I am using a background image, none of these solutions worked well for me. Here is a solution that does some fun objective-c magic and offers a drop in solution with minimal code.

First, add a category to UIButton that overrides the hit test and also adds a property for expanding the hit test frame.

UIButton+Extensions.h

@interface UIButton (Extensions)

@property(nonatomic, assign) UIEdgeInsets hitTestEdgeInsets;

@end

UIButton+Extensions.m

#import "UIButton+Extensions.h"
#import <objc/runtime.h>

@implementation UIButton (Extensions)

@dynamic hitTestEdgeInsets;

static const NSString *KEY_HIT_TEST_EDGE_INSETS = @"HitTestEdgeInsets";

-(void)setHitTestEdgeInsets:(UIEdgeInsets)hitTestEdgeInsets {
    NSValue *value = [NSValue value:&hitTestEdgeInsets withObjCType:@encode(UIEdgeInsets)];
    objc_setAssociatedObject(self, &KEY_HIT_TEST_EDGE_INSETS, value, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}

-(UIEdgeInsets)hitTestEdgeInsets {
    NSValue *value = objc_getAssociatedObject(self, &KEY_HIT_TEST_EDGE_INSETS);
    if(value) {
        UIEdgeInsets edgeInsets; [value getValue:&edgeInsets]; return edgeInsets;
    }else {
        return UIEdgeInsetsZero;
    }
}

- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
    if(UIEdgeInsetsEqualToEdgeInsets(self.hitTestEdgeInsets, UIEdgeInsetsZero) ||       !self.enabled || self.hidden) {
        return [super pointInside:point withEvent:event];
    }

    CGRect relativeFrame = self.bounds;
    CGRect hitFrame = UIEdgeInsetsInsetRect(relativeFrame, self.hitTestEdgeInsets);

    return CGRectContainsPoint(hitFrame, point);
}

@end

Once this class is added, all you need to do is set the edge insets of your button. Note that I chose to add the insets so if you want to make the hit area larger, you must use negative numbers.

[button setHitTestEdgeInsets:UIEdgeInsetsMake(-10, -10, -10, -10)];

Note: Remember to import the category (#import "UIButton+Extensions.h") in your classes.

这篇关于UIButton:使命中区域大于默认命中区域的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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