C ++ 11与非平凡成员的匿名联合 [英] C++11 anonymous union with non-trivial members

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问题描述

我正在更新我的结构,我想添加一个std :: string成员。原始结构如下所示:

  struct Value {
uint64_t lastUpdated;

union {
uint64_t ui;
int64_t i;
float f;
bool b;
};
};

只要向union添加std :: string成员,当然会导致编译错误,因为通常需要添加对象的非平凡构造函数。 如果是std :: string(来自informit.com的文字)


由于std :: string定义了所有六个特殊成员函数,U将有一个隐式删除的默认构造函数,拷贝构造函数, ,移动构造函数,移动赋值运算符和析构函数。实际上,这意味着您不能创建U的实例,除非您明确定义一些或所有的特殊成员函数。


然后网站继续给出以下示例代码:

  union U 
{
int a;
int b;
string s;
U();
〜U();
};

但是,我在结构中使用匿名联合。我问了freenode上的## C ++,他们告诉我正确的方法是把构造函数放在结构中,并给我这个示例代码:

  #include< new> 

struct Point {
Point(){}
Point(int x,int y):x_(x),y​​_(y){}
int x_ ,y_;
};

struct Foo
{
Foo(){new(& p)Point(); }
union {
int z;
double w;
Point p;
};
};

int main(void)
{
}

但是从那里我无法想象如何使std :: string需要定义的特殊函数的其余部分,而且,我不完全清楚该例子中的ctor是如何工作的。


解决方案

我可以让别人更清楚地解释这个问题吗?



变量成员不会被编译器生成的构造函数初始化,但应该没有麻烦选择一个并使用正常 ctor-initializer-list 。在匿名联合体中声明的成员实际上是包含类的成员,可以在包含类的构造函数中初始化。



这一行为在第9.5节中描述。 [class.union]


em> class是一个联合或一个具有作为直接成员的匿名联合的类。类似于union的类 X 有一组变量成员。如果 X 是联合,其变体成员是非静态数据成员;否则,其变体成员是属于 X 的所有匿名联合的非静态数据成员。


和第12.6.2节 [class.base.init]


一个 ctor-initializer 可以初始化构造函数类的变量成员。如果 ctor-initializer 为同一个成员或同一个基类指定了多个 mem-initializer ,则 ctor-initializer


所以代码可以简单:

  #include< new> 

struct Point {
Point(){}
Point(int x,int y):x_(x),y​​_(y){}
int x_ ,y_;
};

struct Foo
{
Foo():p(){} //在ctor初始化器中通常的日常初始化
union {
int z ;
double w;
Point p;
};
};

int main(void)
{
}

当然,当生成一个变量成员而不是在构造函数中初始化的其他成员时,仍应使用placement new。


I'm updating a struct of mine and I was wanting to add a std::string member to it. The original struct looks like this:

struct Value {
  uint64_t lastUpdated;

  union {
    uint64_t ui;
    int64_t i;
    float f;
    bool b;
  };
};

Just adding a std::string member to the union, of course, causes a compile error, because one would normally need to add the non-trivial constructors of the object. In the case of std::string (text from informit.com)

Since std::string defines all of the six special member functions, U will have an implicitly deleted default constructor, copy constructor, copy assignment operator, move constructor, move assignment operator and destructor. Effectively, this means that you can't create instances of U unless you define some, or all of the special member functions explicitly.

Then the website goes on to give the following sample code:

union U
{
int a;
int b;
string s;
U();
~U();
};

However, I'm using an anonymous union within a struct. I asked ##C++ on freenode and they told me the correct way to do that was to put the constructor in the struct instead and gave me this example code:

#include <new>

struct Point  {
    Point() {}
    Point(int x, int y): x_(x), y_(y) {}
    int x_, y_;
};

struct Foo
{
  Foo() { new(&p) Point(); }
  union {
    int z;
    double w;
    Point p;
  };
};

int main(void)
{
}

But from there I can't figure how to make the rest of the special functions that std::string needs defined, and moreover, I'm not entirely clear on how the ctor in that example is working.

Can I get someone to explain this to me a bit clearer?

解决方案

There is no need for placement new here.

Variant members won't be initialized by the compiler-generated constructor, but there should be no trouble picking one and initializing it using the normal ctor-initializer-list. Members declared inside anonymous unions are actually members of the containing class, and can be initialized in the containing class's constructor.

This behavior is described in section 9.5. [class.union]:

A union-like class is a union or a class that has an anonymous union as a direct member. A union-like class X has a set of variant members. If X is a union its variant members are the non-static data members; otherwise, its variant members are the non-static data members of all anonymous unions that are members of X.

and in section 12.6.2 [class.base.init]:

A ctor-initializer may initialize a variant member of the constructor’s class. If a ctor-initializer specifies more than one mem-initializer for the same member or for the same base class, the ctor-initializer is ill-formed.

So the code can be simply:

#include <new>

struct Point  {
    Point() {}
    Point(int x, int y): x_(x), y_(y) {}
    int x_, y_;
};

struct Foo
{
  Foo() : p() {} // usual everyday initialization in the ctor-initializer
  union {
    int z;
    double w;
    Point p;
  };
};

int main(void)
{
}

Of course, placement new should still be used when vivifying a variant member other than the other initialized in the constructor.

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