访客模式+开放/封闭原则 [英] Visitor Pattern + Open/Closed Principle

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问题描述

是否可以实现访问者模式,这个遵循开放/封闭原则,但仍然可以添加新的可访问课程?



开放/封闭原则指出,软件实体(类,模块,功能等)应该开放扩展,但关闭修改。

  struct ConcreteVisitable1; 
struct ConcreteVisitable2;

struct AbstractVisitor
{
virtual void visit(ConcreteVisitable1& concrete1)= 0;
virtual void visit(ConcreteVisitable2& concrete2)= 0;
};

struct AbstractVisitable
{
virtual void accept(AbstractVisitor& visitor)= 0;
};

struct ConcreteVisitable1:AbstractVisitable
{
virtual void accept(AbstractVisitor& visitor)
{
visitor.visit(* this);
}
};

struct ConcreteVisitable2:AbstractVisitable
{
virtual void accept(AbstractVisitor& visitor)
{
visitor.visit(* this);
}
};

您可以实现从AbstractVisitor派生的任意数量的类:它可以扩展。您不能添加一个新的可访问类,因为派生自AbstractVisitor的类将不会编译:它关闭以进行修改。



AbstractVisitor类树遵循Open / Closed原则。
AbstractVisitable类树不符合Open / Closed原则,因为它不能被扩展。



有没有其他解决方案来扩展AbstractVisitor和AbstractVisitable如下?

  struct ConcreteVisitable3; 

struct AbstractVisitor2:AbstractVisitor
{
virtual void visit(ConcreteVisitable3& concrete3)= 0;
};

struct AbstractVisitable2:AbstractVisitable
{
virtual void accept(AbstractVisitor2& visitor)= 0;
};

struct ConcreteVisitable3:AbstractVisitable2
{
virtual void accept(AbstractVisitor2& visitor)
{
visitor.visit(* this);
}
};


解决方案

在C ++中,非循环访客(pdf)可以让您获得所需的。


Is it possible to implement the Visitor Pattern respecting the Open/Closed Principle, but still be able to add new visitable classes?

The Open/Closed Principle states that "software entities (classes, modules, functions, etc.) should be open for extension, but closed for modification".

struct ConcreteVisitable1;
struct ConcreteVisitable2;

struct AbstractVisitor
{
   virtual void visit(ConcreteVisitable1& concrete1) = 0;
   virtual void visit(ConcreteVisitable2& concrete2) = 0;
};

struct AbstractVisitable
{
   virtual void accept(AbstractVisitor& visitor) = 0;
};

struct ConcreteVisitable1 : AbstractVisitable
{
   virtual void accept(AbstractVisitor& visitor)
   {
      visitor.visit(*this);
   }
};

struct ConcreteVisitable2 : AbstractVisitable
{
   virtual void accept(AbstractVisitor& visitor)
   {
      visitor.visit(*this);
   }
};

You can implement any number of classes which derives from AbstractVisitor: It is open for extension. You cannot add a new visitable class as the classes derived from AbstractVisitor will not compile: It closed for modification.

The AbstractVisitor class tree respects the Open/Closed Principle. The AbstractVisitable class tree does not respect the Open/Closed Principle, as it cannot be extended.

Is there any other solution than to extend the AbstractVisitor and AbstractVisitable as below?

struct ConcreteVisitable3;

struct AbstractVisitor2 : AbstractVisitor
{
   virtual void visit(ConcreteVisitable3& concrete3) = 0;
};

struct AbstractVisitable2 : AbstractVisitable
{
   virtual void accept(AbstractVisitor2& visitor) = 0;
};

struct ConcreteVisitable3 : AbstractVisitable2
{
   virtual void accept(AbstractVisitor2& visitor)
   {
      visitor.visit(*this);
   }
};

解决方案

In C++, Acyclic Visitor (pdf) gets you what you want.

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