Parcelable协议需要一个名为CREATOR的Parcelable.Creator对象(我有CREATOR) [英] Parcelable protocol requires a Parcelable.Creator object called CREATOR (I do have CREATOR)
问题描述
我正在尝试将包裹数据从一个意图传递给另一个意图,这是我遇到的错误:
I am trying to pass Parcelable data from one intent to another and this is the error I am getting:
08-31 14:12:22.709: E/AndroidRuntime(9931): FATAL EXCEPTION: main
08-31 14:12:22.709: E/AndroidRuntime(9931): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.matejsoftware.cardscoretracker/com.matejsoftware.cardscoretracker.Igra}: android.os.BadParcelableException: Parcelable protocol requires a Parcelable.Creator object called CREATOR on class com.matejsoftware.cardscoretracker.Novaigra$Player
事情是:我有Parcelable.Creator对象。我将在下面发布整个Parcelable代码:
The thing is: I do have Parcelable.Creator object. I'll post the whole Parcelable code below:
public class Player implements Parcelable{
String name;
int score;
@Override
public int describeContents() {
// TODO Auto-generated method stub
return 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeString(name);
dest.writeInt(score);
}
public Player(Parcel source){
score = source.readInt();
name = source.readString();
}
public Player(int score, String name){
this.score = score;
this.name = name;
}
}
public class MyCreator implements Parcelable.Creator<Player> {
@Override
public Player createFromParcel(Parcel source) {
return new Player(source);
}
@Override
public Player[] newArray(int size) {
return new Player[size];
}
}
CREATOR有没有错?一旦我点击按钮开始下一个活动,应用程序就会崩溃。
Is there somethin wrong with the CREATOR? The app crashes as soon as I click the button to start the next activity.
这是我如何在第二个活动中检索包裹数据:
This is how I "retrieve" Parcelable data in the second activity:
//global variable
ArrayList<Player> playersParceledData;
//This is in onCreate
playersData = getIntent();
playersParceledData = playersData.getParcelableArrayListExtra("parceledData");
另外,这是我如何将类对象放到ParcelableArrayListExtra中:
Also, this is how I put class objects to ParcelableArrayListExtra:
Player newPlayer = new Player(0, text);
playersParceledData.add(newPlayer);
zacniIgro.putParcelableArrayListExtra("parceledData", playersParceledData);
推荐答案
从Parcel阅读时,您的顺序与一个你写的。
You are have different sequence when reading from Parcel than the one you write in.
在 writeToParcel()
你首先把String放在 HeatFriendDetail(Parcel in)
,你首先读取整数。这是不正确的方式,因为订单或读/写是重要的。
In writeToParcel()
you are first putting String but in the HeatFriendDetail(Parcel in)
, you first read integer. It is not the correct way because the order or read/write matters.
以下是在向/从Parcel写入/读取数据时进行正确顺序的代码请参阅此链接):
Following is the code which makes correct order when writing/reading the data to/from Parcel (also see this link):
public class FriendDetail implements Parcelable {
private String full_name;
private int privacy;
public HeatFriendDetail(Parcel in) {
this.full_name = in.readString();
this.privacy = in.readInt();
}
public HeatFriendDetail() {
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeString(this.full_name);
dest.writeInt(this.privacy);
}
public static final Parcelable.Creator CREATOR = new Parcelable.Creator() {
public HeatFriendDetail createFromParcel(Parcel in) {
return new HeatFriendDetail(in);
}
public HeatFriendDetail[] newArray(int size) {
return new HeatFriendDetail[size];
}
};
// GETTER SETTER//
}
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