DirectX,OpenGL,WPF或XNA? [英] DirectX, OpenGL, WPF or XNA?

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问题描述

您好,

我是一名正在学习3D编程的高中学生.我在C#和C ++,OOP等方面具有丰富的经验.

我没有用3D制作高级东西的打算,但我确实想学习将来可能会用到的东西.所以我有几个问题:

1)WPF中的3D选项是否可以替代DirectX/XNA?他们都可以达成相同的目标吗?
2)XNA是否是未来游戏开发的标准?您看到程序员从DirectX迁移到XNA吗?
3)您认为初学者应该学习什么?但是我不想学习例如使用XNA,如果我可能一年后会忘记它,因为我将使用DirectX. (我只是想节省时间-我不偷懒).
4)如果您认为合适,可以推荐一本书:)

谢谢大家:)

Hello,

I''m a high-school student seeking to learn about 3D programming. I have experience with C# and C++, OOP and more.

I don''t have any intentions of making high-grade stuff with 3D, but I do want to learn something that I might use in the future. So I have a few questions:

1)Is the 3D options in WPF can replace DirectX/XNA? Can they all accomplish the same?
2)Is XNA a standard for future game development? Do you see programmers moving from DirectX to XNA?
3)What do you think that a beginner should be learning? Yet I don''t want to learn for example using XNA if I''ll probably forget it in a year because I''ll be using DirectX for example. (I''m just trying to be time-efficient - I''m not lazy).
4)A book recommendation would be appriciated if you see fit :)

Thank you all :)

推荐答案



我建议您访问以下链接以了解WPF,DIRECTX和XNA之间的区别.

http://forums.xna.com/forums/t/5278.aspx [ ^ ]

http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=257213&SiteID=1 [^ ]

希望这会有所帮助:)

Hi,

I would suggest you to visit the following links to know the difference between WPF, DIRECTX and XNA.

http://forums.xna.com/forums/t/5278.aspx[^]

http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=257213&SiteID=1[^]

Hope this helps :)


这篇关于DirectX,OpenGL,WPF或XNA?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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