从分离一个shared_ptr的指针? [英] Detach a pointer from a shared_ptr?
问题描述
可能重复:结果
如何释放从boost ::指针shared_ptr的?
块引用>我的界面的函数返回一个指向对象。用户应该采取对象的所有权。我不想返回Boost.shared_ptr,因为我不希望强制客户端使用升压。但是在内部,我想指针存储在一个shared_ptr至prevent内存泄漏等异常的情况下,似乎有没有办法从一个共享指针分离的指针。这里任何想法?
解决方案什么你要找的是一个
发布
功能;的shared_ptr
不具有释放功能。 %的提升手动:
Q值。为什么shared_ptr不提供一个release()函数?
一个。的shared_ptr不能放弃所有权除非它是唯一的(),因为其它拷贝仍然销毁对象。
考虑:
块引用>的shared_ptr< INT>一个(新int);在
shared_ptr的< INT> B(A); // a.use_count()== b.use_count()== 2为int * p = a.release();//现在谁拥有P + b仍然会调用析构函数删除就可以了。
此外,通过释放()返回的指针将难以可靠地释放,作为源的shared_ptr可能已被用定制删除创建
块引用>两个选项,你可能会考虑:
- 您可以使用
的std :: TR1的:: shared_ptr的
,这就需要你的用户使用C ++库实现支持TR1的或的使用促进;至少这会给他们两者的选项。- 您可以实现自己的
的boost :: shared_ptr的
式的共享指针,并使用你的外部接口。您也可以看一下在讨论关于<一个这个问题, href=\"http://stackoverflow.com/questions/335330/using-boostsharedptr-in-a-librarys-public-interface\">using提高:: shared_ptr的一个库的公共接口。
Possible Duplicate:
How to release pointer from boost::shared_ptr?A function of my interface returns a pointer to an object. The user is supposed to take ownership of that object. I do not want to return a Boost.shared_ptr, because I do not want to force clients to use boost. Internally however, I would like to store the pointer in a shared_ptr to prevent memory leaks in case of exceptions etc. There seems to be no way to detach a pointer from a shared pointer. Any ideas here?
解决方案What you're looking for is a
release
function;shared_ptr
doesn't have a release function. Per the Boost manual:Q. Why doesn't shared_ptr provide a release() function?
A. shared_ptr cannot give away ownership unless it's unique() because the other copy will still destroy the object.
Consider:
shared_ptr<int> a(new int); shared_ptr<int> b(a); // a.use_count() == b.use_count() == 2 int * p = a.release(); // Who owns p now? b will still call delete on it in its destructor.
Furthermore, the pointer returned by release() would be difficult to deallocate reliably, as the source shared_ptr could have been created with a custom deleter.
Two options you might consider:
- You could use
std::tr1::shared_ptr
, which would require your users to use a C++ library implementation supporting TR1 or to use Boost; at least this would give them the option between the two.- You could implement your own
boost::shared_ptr
-like shared pointer and use that on your external interfaces.You might also look at the discussion at this question about using boost::shared_ptr in a library's public interface.
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