使用boost :: thread启动/停止日志数据(第二次更新) [英] Using boost::thread to start/stop logging data (2nd update)
问题描述
我目前正在尝试使用boost :: thread和一个复选框记录实时数据。当我选中该框时,日志记录线程启动。当我取消选中时,日志记录线程停止。当我检查/取消选中反复和非常快(程序崩溃,一些文件没有记录等)时出现问题。我如何编写一个可靠的线程安全程序,其中这些问题不会发生时反复和快速检查/取消选中?我也不想使用join(),因为这暂时停止来自主线程的数据输入。在次线程中,我打开一个日志文件,从套接字读入缓冲区,将其复制到另一个缓冲区,然后将此缓冲区写入日志文件。我认为也许我应该使用互斥锁读/写。如果是这样,我应该使用什么特定的锁?下面是一段代码:
I'm currently trying to log real-time data by using boost::thread and a check box. When I check the box, the logging thread starts. When I uncheck, the logging thread stops. The problem arises when I check/uncheck repeatedly and very fast (program crashes, some files aren't logged, etc.). How can I write a reliable thread-safe program where these problems don't occur when repeatedly and quickly checking/unchecking? I also don't want to use join() since this temporarily stops the data input coming from the main thread. In the secondary thread, I'm opening a log file, reading from a socket into a buffer, copying this into another buffer, and then writing this buffer to a log file. I'm thinking that maybe I should use mutex locks for reading/writing. If so, what specific locks should I use? Below is a code snippet:
//Main thread
if(m_loggingCheckBox->isChecked()) {
...
if(m_ThreadLogData.InitializeReadThread(socketInfo))//opens the socket.
//If socket is opened and can be read, start thread.
m_ThreadLogData.StartReadThread();
else
std::cout << "Did not initialize thread\n";
}
else if(!m_loggingCheckBox->isChecked())
{
m_ThreadLogData.StopReadThread();
}
void ThreadLogData::StartReadThread()
{
//std::cout << "Thread started." << std::endl;
m_stopLogThread = false;
m_threadSendData = boost::thread(&ThreadLogData::LogData,this);
}
void ThreadLogData::StopReadThread()
{
m_stopLogThread = true;
m_ReadDataSocket.close_socket(); // close the socket
if(ofstreamLogFile.is_open())
{
ofstreamLogFile.flush(); //flush the log file before closing it.
ofstreamLogFile.close(); // close the log file
}
m_threadSendData.interrupt(); // interrupt the thread
//m_threadSendData.join(); // join the thread. Commented out since this
temporarily stops data input.
}
//secondary thread
bool ThreadLogData::LogData()
{
unsigned short int buffer[1024];
bool bufferflag;
unsigned int iSizeOfBuffer = 1024;
int iSizeOfBufferRead = 0;
int lTimeout = 5;
if(!ofstreamLogFile.is_open())
{
ofstreamLogFile.open(directory_string().c_str(), ios::out);
if(!ofstreamLogFile.is_open())
{
return 0;
}
}
while(!m_stopLogThread)
{
try {
int ret = m_ReadDataSocket.read_sock(&m_msgBuffer.m_buffer
[0],iSizeOfBuffer,lTimeout,&iSizeOfBufferRead);
memcpy(&buffer[0],m_msgBuffer.m_buffer,iSizeOfBufferRead);
bufferflag = m_Buffer.setBuffer(buffer);
if(!bufferflag) return false;
object = &m_Buffer;
unsigned int data = object->getData();
ofstreamLogFile << data << std::endl;
boost::this_thread::interruption_point();
} catch (boost::thread_interrupted& interruption) {
std::cout << "ThreadLogData::LogData(): Caught Interruption thread." << std::endl;
StopReadThread();
} catch (...) {
std::cout << "ThreadLogData::LogData(): Caught Something." << std::endl;
StopReadThread();
}
} // end while()
}
推荐答案
我喜欢使用Boost Asio的异步内容
I like to use Boost Asio for async stuff
#include <iostream>
#include <fstream>
#include <boost/asio.hpp>
#include <boost/asio/signal_set.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <boost/bind.hpp>
#include <boost/optional.hpp>
#include <thread>
using boost::asio::ip::tcp;
namespace asio = boost::asio;
struct program
{
asio::io_service _ioservice;
asio::deadline_timer _timer;
asio::signal_set _signals;
std::array<char, 1024> _buffer;
tcp::socket _client;
tcp::resolver _resolver;
std::ofstream _logfile;
std::thread _thread;
program()
: _timer(_ioservice),
_signals(_ioservice),
_client(_ioservice),
_resolver(_ioservice)
{
do_connect(_resolver.resolve({ "localhost", "6767" }));
do_toggle_logging_cycle();
_signals.add(SIGINT);
_signals.async_wait([this](boost::system::error_code ec, int) { if (!ec) close(); });
_thread = std::thread(boost::bind(&asio::io_service::run, boost::ref(_ioservice)));
}
~program()
{
if (_thread.joinable())
_thread.join();
}
void close() {
_ioservice.post([this]() {
_signals.cancel();
_timer.cancel();
_client.close();
});
}
private:
void do_toggle_logging_cycle(boost::system::error_code ec = {})
{
if (ec != boost::asio::error::operation_aborted)
{
if (_logfile.is_open())
{
_logfile.close();
_logfile.clear();
} else
{
_logfile.open("/tmp/output.log");
}
_timer.expires_from_now(boost::posix_time::seconds(2));
_timer.async_wait(boost::bind(&program::do_toggle_logging_cycle, this, boost::asio::placeholders::error()));
} else
{
std::cerr << "\nDone, goobye\n";
}
}
void do_connect(tcp::resolver::iterator endpoint_iterator) {
boost::asio::async_connect(
_client, endpoint_iterator,
[this](boost::system::error_code ec, tcp::resolver::iterator) {
if (!ec) do_read();
else close();
});
}
void do_read() {
boost::asio::async_read(
_client, asio::buffer(_buffer.data(), _buffer.size()),
[this](boost::system::error_code ec, std::size_t length) {
if (!ec) {
if (_logfile.is_open())
{
_logfile.write(_buffer.data(), length);
}
do_read();
} else {
close();
}
});
}
};
int main()
{
{
program p; // does socket reading and (optional) logging on a separate thread
std::cout << "\nMain thread going to sleep for 15 seconds...\n";
std::this_thread::sleep_for(std::chrono::seconds(15));
p.close(); // if the user doesn't press ^C, let's take the initiative
std::cout << "\nDestruction of program...\n";
}
std::cout << "\nMain thread ends\n";
};
程序连接到localhost的端口6767,并从其中异步读取数据。
The program connects to port 6767 of localhost and asynchronously reads data from it.
如果日志记录是活动的( _logfile.is_open()
),所有接收到的数据写入 / tmp / output .log
。
If logging is active (_logfile.is_open()
), all received data is written to /tmp/output.log
.
现在
- /写在单独的线程上,但是所有的操作都是使用
_ioservice
(参见例如post $ c> close()
) - 用户可以使用Ctrl + C中止套接字读取循环
- 2秒,日志记录将被激活(请参阅
do_toggle_logging_cycle
)
- the reading/writing is on a separate thread, but all operations are serialized using
_ioservice
(see e.g. thepost
inclose()
) - the user can abort the the socket reading loop with Ctrl+C
- every 2 seconds, the logging will be (de)activated (see
do_toggle_logging_cycle
)
主线程只在休眠15秒后取消程序(类似于用户按Ctrl-C)。
The main thread just sleeps for 15 seconds before canceling the program (similar to the user pressing Ctrl-C).
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